Move binding back to PIE
BM will now only load with Forge 1840+ as that is the version that PIE was re-implemented. Set dependency to avoid crashes. Also updated JEI version so it wouldn't crash with new Forge.
This commit is contained in:
parent
b0b61798fe
commit
794ac6a7a2
8 changed files with 26 additions and 126 deletions
|
@ -1,15 +1,11 @@
|
|||
package WayofTime.bloodmagic.api.impl;
|
||||
|
||||
import WayofTime.bloodmagic.api.DinnerBeforeDessert;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import WayofTime.bloodmagic.api.Constants;
|
||||
import WayofTime.bloodmagic.api.iface.IBindable;
|
||||
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
|
||||
import net.minecraft.util.ActionResult;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* Base class for all bindable items.
|
||||
|
@ -23,14 +19,6 @@ public class ItemBindable extends Item implements IBindable
|
|||
setMaxStackSize(1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActionResult<ItemStack> onItemRightClick(ItemStack itemStackIn, World worldIn, EntityPlayer playerIn, EnumHand hand)
|
||||
{
|
||||
if (!worldIn.isRemote)
|
||||
DinnerBeforeDessert.bindMe(worldIn, playerIn, itemStackIn);
|
||||
return super.onItemRightClick(itemStackIn, worldIn, playerIn, hand);
|
||||
}
|
||||
|
||||
// IBindable
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue