Well of Suffering item drop control (#1388)
* Added a new DamageSource for the Well of Suffering Added an event handler for death through Well of Suffering Added a config option to enable (true) or disable (false) Well of Suffering Mob drops. * Moved the DamageSource creation to RitualManager Renamed the new DamageSource to "RITUAL_DAMAGE" DamageSource "RITUAL_DAMAGE" is now used by RitualForsakenSoul and RitualWellOfSuffering Added death message string for "RITUAL_DAMAGE" for en_US and de_DE * Cleanup, removed the ability to damage entities in creative mode (creative mode should be considered as having infinite health, the rituals only damage mobs anyways). * Update GenericHandler.java
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@ -66,6 +66,8 @@ public class ConfigHandler
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public int sacrificialDaggerConversion = 100;
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@Config.Comment({ "Will rewrite any default meteor types with new versions.", "Disable this if you want any of your changes to stay, or do not want default meteor types regenerated." })
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public boolean shouldResyncMeteors = true;
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@Config.Comment({ "Should mobs that die through the Well of Suffering Ritual drop items?"})
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public boolean wellOfSufferingDrops = true;
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}
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public static class ConfigClient
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