Started work on most of the framework for the BlockStringWall - commiting so TehNut can fix my mistakes in life
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{
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"forge_marker": 1,
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"defaults": {
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"textures": {
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"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart"
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}
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},
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"variants": {
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"up": {
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"true": {"submodel": "minecraft:wall_post"},
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"false": {}
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},
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"north": {
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"true": {"submodel": "minecraft:wall_side", "uvlock": true},
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"false": {}
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},
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"south": {
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"true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 180},
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"false": {}
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},
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"east": {
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"true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 90},
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"false": {}
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},
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"west": {
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"true": {"submodel": "minecraft:wall_side", "uvlock": true, "y": 270},
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"false": {}
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},
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"type": {
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"raw": {
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},
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"corrosive": {
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"textures": {
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"wall": "bloodmagic:blocks/dungeon/dungeon_pillarheart_c"
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}
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}
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},
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"inventory": [{}]
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}
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}
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