Empty flasks can now be refilled (#976)
Right click a water source (any block that uses Material.WATER, same as vanilla potions) to refill it. This removes all potion effects. The model will display without the fluid inside as a visual indicator.
(cherry picked from commit 4c614df
)
This commit is contained in:
parent
f3f1dfb08a
commit
78093631c5
3 changed files with 69 additions and 14 deletions
|
@ -82,7 +82,7 @@ import WayofTime.bloodmagic.item.soul.ItemSentientShovel;
|
|||
import WayofTime.bloodmagic.item.soul.ItemSentientSword;
|
||||
import WayofTime.bloodmagic.item.soul.ItemSoulGem;
|
||||
import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
|
||||
import WayofTime.bloodmagic.potion.item.ItemPotionFlask;
|
||||
import WayofTime.bloodmagic.item.ItemPotionFlask;
|
||||
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
|
||||
|
||||
public class ModItems
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue