Empty flasks can now be refilled (#976)

Right click a water source (any block that uses Material.WATER, same as vanilla potions) to refill it. This removes all potion effects. The model will display without the fluid inside as a visual indicator.

(cherry picked from commit 4c614df)
This commit is contained in:
Nicholas Ignoffo 2016-12-30 18:27:16 -08:00
parent f3f1dfb08a
commit 78093631c5
3 changed files with 69 additions and 14 deletions

View file

@ -82,7 +82,7 @@ import WayofTime.bloodmagic.item.soul.ItemSentientShovel;
import WayofTime.bloodmagic.item.soul.ItemSentientSword;
import WayofTime.bloodmagic.item.soul.ItemSoulGem;
import WayofTime.bloodmagic.item.soul.ItemSoulSnare;
import WayofTime.bloodmagic.potion.item.ItemPotionFlask;
import WayofTime.bloodmagic.item.ItemPotionFlask;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;
public class ModItems