Added the necessary infrastructure for Rituals to use Demon Will from the Aura.

Added the Demon Will Gauge.
This commit is contained in:
WayofTime 2016-07-10 21:51:17 -04:00
parent 12094c1153
commit 767b09221c
16 changed files with 189 additions and 27 deletions

View file

@ -0,0 +1,58 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.tuple.ImmutablePair;
import org.apache.commons.lang3.tuple.Pair;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IDemonWillViewer;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.util.helper.TextHelper;
public class ItemDemonWillGauge extends Item implements IVariantProvider, IDemonWillViewer
{
public ItemDemonWillGauge()
{
setUnlocalizedName(Constants.Mod.MODID + ".willGauge");
setMaxStackSize(1);
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.willGauge"))));
}
@Override
public List<Pair<Integer, String>> getVariants()
{
List<Pair<Integer, String>> ret = new ArrayList<Pair<Integer, String>>();
ret.add(new ImmutablePair<Integer, String>(0, "type=willgauge"));
return ret;
}
@Override
public boolean canSeeDemonWillAura(World world, ItemStack stack, EntityPlayer player)
{
return true;
}
@Override
public int getDemonWillAuraResolution(World world, ItemStack stack, EntityPlayer player)
{
return 100;
}
}

View file

@ -27,6 +27,8 @@ import org.lwjgl.input.Keyboard;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.ritual.EnumRitualReaderState;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.soul.IDiscreteDemonWill;
import WayofTime.bloodmagic.api.util.helper.NBTHelper;
import WayofTime.bloodmagic.client.IVariantProvider;
import WayofTime.bloodmagic.util.ChatUtil;
@ -119,6 +121,28 @@ public class ItemRitualReader extends Item implements IVariantProvider
master.provideInformationOfRangeToPlayer(player, range);
break;
case SET_WILL_TYPES:
List<EnumDemonWillType> typeList = new ArrayList<EnumDemonWillType>();
ItemStack[] inv = player.inventory.mainInventory;
for (int i = 0; i < 9; i++)
{
ItemStack testStack = inv[i];
if (testStack == null)
{
continue;
}
if (testStack.getItem() instanceof IDiscreteDemonWill)
{
EnumDemonWillType type = ((IDiscreteDemonWill) testStack.getItem()).getType(testStack);
if (!typeList.contains(type))
{
typeList.add(type);
}
}
}
master.setActiveWillConfig(player, typeList);
master.provideInformationOfWillConfigToPlayer(player, typeList);
break;
}