Added Ritual: Song of the Cleansing Soul to remove Living Armour upgrades from the armour.
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12 changed files with 256 additions and 65 deletions
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@ -1,13 +1,9 @@
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package WayofTime.bloodmagic.ritual;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.BindableHelper;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import com.google.common.base.Strings;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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@ -20,10 +16,18 @@ import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.living.EnderTeleportEvent;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.iface.IBindable;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.google.common.base.Strings;
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public class RitualExpulsion extends Ritual
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{
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@ -140,8 +144,7 @@ public class RitualExpulsion extends Ritual
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if (block != null && block.getMaterial().blocksMovement())
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{
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flag1 = true;
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}
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else
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} else
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{
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--entityLiving.posY;
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--j;
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@ -163,8 +166,7 @@ public class RitualExpulsion extends Ritual
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{
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moveEntityViaTeleport(entityLiving, lastX, lastY, lastZ);
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return false;
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}
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else
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} else
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{
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for (l = 0; l < 128; ++l)
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{
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@ -204,8 +206,7 @@ public class RitualExpulsion extends Ritual
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}
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}
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}
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}
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else if (entityLiving != null)
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} else if (entityLiving != null)
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{
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entityLiving.setPosition(x, y, z);
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}
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@ -1,15 +1,19 @@
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package WayofTime.bloodmagic.ritual;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.*;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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import java.util.ArrayList;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.world.World;
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import java.util.ArrayList;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
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public class RitualSpeed extends Ritual
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{
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@ -38,7 +42,8 @@ public class RitualSpeed extends Ritual
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for (EntityLivingBase entity : world.getEntitiesWithinAABB(EntityLivingBase.class, speedRange.getAABB(masterRitualStone.getBlockPos())))
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{
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if (entity.isSneaking()) continue;
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if (entity.isSneaking())
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continue;
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double motionY = 1.2;
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double speed = 3;
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@ -49,21 +54,23 @@ public class RitualSpeed extends Ritual
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switch (direction)
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{
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case NORTH:
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entity.setVelocity(0, motionY, -speed);
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break;
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case NORTH:
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entity.setVelocity(0, motionY, -speed);
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break;
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case SOUTH:
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entity.setVelocity(0, motionY, speed);
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break;
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case SOUTH:
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entity.setVelocity(0, motionY, speed);
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break;
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case WEST:
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entity.setVelocity(-speed, motionY, 0);
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break;
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case WEST:
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entity.setVelocity(-speed, motionY, 0);
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break;
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case EAST:
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entity.setVelocity(speed, motionY, 0);
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break;
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case EAST:
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entity.setVelocity(speed, motionY, 0);
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break;
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default:
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break;
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}
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}
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@ -0,0 +1,147 @@
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package WayofTime.bloodmagic.ritual;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map.Entry;
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import net.minecraft.entity.effect.EntityLightningBolt;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.BlockPos;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
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import WayofTime.bloodmagic.api.ritual.EnumRuneType;
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import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
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import WayofTime.bloodmagic.api.ritual.Ritual;
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import WayofTime.bloodmagic.api.ritual.RitualComponent;
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import WayofTime.bloodmagic.item.ItemUpgradeTome;
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import WayofTime.bloodmagic.item.armour.ItemLivingArmour;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.registry.ModItems;
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public class RitualUpgradeRemove extends Ritual
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{
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public static final String CHECK_RANGE = "fillRange";
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public RitualUpgradeRemove()
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{
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super("ritualUpgradeRemove", 0, 25000, "ritual." + Constants.Mod.MODID + ".fullUpgradeRemove");
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addBlockRange(CHECK_RANGE, new AreaDescriptor.Rectangle(new BlockPos(0, 1, 0), 1, 2, 1));
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}
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@Override
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public void performRitual(IMasterRitualStone masterRitualStone)
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{
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World world = masterRitualStone.getWorldObj();
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if (world.isRemote)
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{
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return;
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}
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BlockPos pos = masterRitualStone.getBlockPos();
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AreaDescriptor checkRange = getBlockRange(CHECK_RANGE);
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List<EntityPlayer> playerList = world.getEntitiesWithinAABB(EntityPlayer.class, checkRange.getAABB(pos));
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for (EntityPlayer player : playerList)
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{
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if (LivingArmour.hasFullSet(player))
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{
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boolean removedUpgrade = false;
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ItemStack chestStack = player.getCurrentArmor(2);
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LivingArmour armour = ItemLivingArmour.armourMap.get(chestStack);
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if (armour != null)
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{
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@SuppressWarnings("unchecked")
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HashMap<String, LivingArmourUpgrade> upgradeMap = (HashMap<String, LivingArmourUpgrade>) armour.upgradeMap.clone();
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for (Entry<String, LivingArmourUpgrade> entry : upgradeMap.entrySet())
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{
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LivingArmourUpgrade upgrade = entry.getValue();
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String upgradeKey = entry.getKey();
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ItemStack upgradeStack = new ItemStack(ModItems.upgradeTome);
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ItemUpgradeTome.setKey(upgradeStack, upgradeKey);
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ItemUpgradeTome.setLevel(upgradeStack, upgrade.getUpgradeLevel());
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boolean successful = armour.removeUpgrade(player, upgrade);
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if (successful)
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{
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removedUpgrade = true;
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world.spawnEntityInWorld(new EntityItem(world, player.posX, player.posY, player.posZ, upgradeStack));
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for (Entry<String, StatTracker> trackerEntry : armour.trackerMap.entrySet())
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{
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StatTracker tracker = trackerEntry.getValue();
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if (tracker != null)
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{
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if (tracker.providesUpgrade(upgradeKey))
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{
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tracker.resetTracker(); //Resets the tracker if the upgrade corresponding to it was removed.
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}
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}
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}
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}
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}
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if (removedUpgrade)
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{
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((ItemLivingArmour) chestStack.getItem()).setLivingArmour(chestStack, armour, true);
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masterRitualStone.setActive(false);
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world.spawnEntityInWorld(new EntityLightningBolt(world, pos.getX(), pos.getY() - 1, pos.getZ()));
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}
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}
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}
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}
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}
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@Override
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public int getRefreshTime()
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{
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return 1;
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}
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@Override
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public int getRefreshCost()
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{
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return 0;
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}
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@Override
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public ArrayList<RitualComponent> getComponents()
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{
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ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
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this.addCornerRunes(components, 1, 0, EnumRuneType.DUSK);
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this.addCornerRunes(components, 2, 0, EnumRuneType.FIRE);
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this.addOffsetRunes(components, 1, 2, 0, EnumRuneType.FIRE);
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this.addCornerRunes(components, 1, 1, EnumRuneType.WATER);
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this.addParallelRunes(components, 4, 0, EnumRuneType.EARTH);
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this.addCornerRunes(components, 1, 3, EnumRuneType.WATER);
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this.addParallelRunes(components, 1, 4, EnumRuneType.AIR);
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for (int i = 0; i < 4; i++)
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{
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this.addCornerRunes(components, 3, i, EnumRuneType.EARTH);
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}
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return components;
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}
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@Override
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public Ritual getNewCopy()
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{
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return new RitualUpgradeRemove();
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}
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}
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