Added a way to view the progress towards the next upgrade level
Override `getProgress()` and return a value between 0.0 (0%) and 1.0 (100%)
This commit is contained in:
parent
3ad0969644
commit
7516f9c5d3
24 changed files with 187 additions and 1 deletions
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerArrowProtect extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeArrowShot;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerArrowShot extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalShots, shotsRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerCriticalStrike extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeDigging;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerDigging extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalBlocksDug, blocksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerExperience extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalExperienceGained, experienceRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerFallProtect extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -3,6 +3,7 @@ package WayofTime.bloodmagic.livingArmour.tracker;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -77,6 +78,12 @@ public class StatTrackerFireResist extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalFireTicks, fireTicksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeKnockbackResist;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -97,6 +98,12 @@ public class StatTrackerFood extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(foodEaten, foodRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerGraveDigger extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeGrimReaperSprint;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -102,6 +103,12 @@ public class StatTrackerGrimReaperSprint extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDeaths, deathsRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeHealthboost;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerHealthboost extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalHealthGenned, healthedRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -96,6 +97,12 @@ public class StatTrackerJump extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalJumps, jumpsRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeMeleeDamage;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerMeleeDamage extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSpeed;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -105,6 +106,12 @@ public class StatTrackerMovement extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalMovement, blocksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradePhysicalProtect;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerPhysicalProtect extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamage, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -3,6 +3,7 @@ package WayofTime.bloodmagic.livingArmour.tracker;
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import java.util.ArrayList;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.nbt.NBTTagCompound;
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@ -78,6 +79,12 @@ public class StatTrackerPoison extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalPoisonTicks, poisonTicksRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSelfSacrifice;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -96,6 +97,12 @@ public class StatTrackerSelfSacrifice extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalSacrifices, sacrificesRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -5,6 +5,7 @@ import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSolarPowered;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerSolarPowered extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalHealthGenned, healthedRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import WayofTime.bloodmagic.util.Utils;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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@ -95,6 +96,12 @@ public class StatTrackerSprintAttack extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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return Utils.calculateStandardProgress(totalDamageDealt, damageRequired, currentLevel);
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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@ -103,6 +103,15 @@ public class StatTrackerStepAssist extends StatTracker
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return upgradeList;
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}
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@Override
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public double getProgress(LivingArmour livingArmour, int currentLevel)
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{
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if (currentLevel == 1)
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return 1.0D;
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return totalMovement / (double) blocksRequired;
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}
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@Override
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public boolean providesUpgrade(String key)
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{
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