From 74930a944580ad61714f3909ca0f69a9c762c2ef Mon Sep 17 00:00:00 2001 From: ljfa-ag Date: Fri, 10 Apr 2015 11:49:00 +0200 Subject: [PATCH] Fix formatting to use spaces instead --- .../common/tileEntity/TEInventory.java | 230 +++++++++--------- 1 file changed, 116 insertions(+), 114 deletions(-) diff --git a/src/main/java/WayofTime/alchemicalWizardry/common/tileEntity/TEInventory.java b/src/main/java/WayofTime/alchemicalWizardry/common/tileEntity/TEInventory.java index 27a9bbb3..856d154e 100644 --- a/src/main/java/WayofTime/alchemicalWizardry/common/tileEntity/TEInventory.java +++ b/src/main/java/WayofTime/alchemicalWizardry/common/tileEntity/TEInventory.java @@ -10,144 +10,146 @@ import net.minecraftforge.common.util.Constants; /** * Base class for tile entities with inventory + * * @author ljfa-ag */ public abstract class TEInventory extends TileEntity implements IInventory { - protected ItemStack[] inv; - - public TEInventory(int size) - { - inv = new ItemStack[size]; - } + protected ItemStack[] inv; - @Override - public int getSizeInventory() - { - return inv.length; - } + public TEInventory(int size) + { + inv = new ItemStack[size]; + } - public ItemStack[] getSlots() - { - return inv; - } + @Override + public int getSizeInventory() + { + return inv.length; + } - @Override - public ItemStack getStackInSlot(int slot) - { - return inv[slot]; - } + public ItemStack[] getSlots() + { + return inv; + } - @Override - public ItemStack decrStackSize(int slot, int amt) - { - ItemStack stack = getStackInSlot(slot); - if (stack != null) - { - if (stack.stackSize <= amt) - setInventorySlotContents(slot, null); - else - { - stack = stack.splitStack(amt); - if (stack.stackSize == 0) - setInventorySlotContents(slot, null); - } - } - return stack; - } + @Override + public ItemStack getStackInSlot(int slot) + { + return inv[slot]; + } - @Override - public ItemStack getStackInSlotOnClosing(int slot) - { - ItemStack stack = getStackInSlot(slot); - if (stack != null) - setInventorySlotContents(slot, null); - return stack; - } + @Override + public ItemStack decrStackSize(int slot, int amt) + { + ItemStack stack = getStackInSlot(slot); + if (stack != null) + { + if (stack.stackSize <= amt) + setInventorySlotContents(slot, null); + else + { + stack = stack.splitStack(amt); + if (stack.stackSize == 0) + setInventorySlotContents(slot, null); + } + } + return stack; + } - @Override - public void setInventorySlotContents(int slot, ItemStack stack) - { - inv[slot] = stack; - worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); - if (stack != null && stack.stackSize > getInventoryStackLimit()) - stack.stackSize = getInventoryStackLimit(); - } + @Override + public ItemStack getStackInSlotOnClosing(int slot) + { + ItemStack stack = getStackInSlot(slot); + if (stack != null) + setInventorySlotContents(slot, null); + return stack; + } - @Override - public abstract String getInventoryName(); + @Override + public void setInventorySlotContents(int slot, ItemStack stack) + { + inv[slot] = stack; + worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); + if (stack != null && stack.stackSize > getInventoryStackLimit()) + stack.stackSize = getInventoryStackLimit(); + } - @Override - public boolean hasCustomInventoryName() - { - return false; - } + @Override + public abstract String getInventoryName(); - @Override - public int getInventoryStackLimit() - { - return 64; - } + @Override + public boolean hasCustomInventoryName() + { + return false; + } - @Override - public boolean isUseableByPlayer(EntityPlayer player) - { - return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this - && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; - } + @Override + public int getInventoryStackLimit() + { + return 64; + } - @Override - public void openInventory() - { - } + @Override + public boolean isUseableByPlayer(EntityPlayer player) + { + return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this + && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; + } - @Override - public void closeInventory() - { - } + @Override + public void openInventory() + { + } - @Override - public boolean isItemValidForSlot(int slot, ItemStack stack) - { - return true; - } + @Override + public void closeInventory() + { + } - @Override - public void writeToNBT(NBTTagCompound tag) - { - super.writeToNBT(tag); - NBTTagList invList = new NBTTagList(); - for (int i = 0; i < inv.length; i++) - { - if (inv[i] != null) - { - NBTTagCompound stackTag = new NBTTagCompound(); - stackTag.setByte("Slot", (byte) i); - inv[i].writeToNBT(stackTag); - invList.appendTag(stackTag); - } - } + @Override + public boolean isItemValidForSlot(int slot, ItemStack stack) + { + return true; + } - tag.setTag("Inventory", invList); - } - - @Override - public void readFromNBT(NBTTagCompound tag) - { - super.readFromNBT(tag); - NBTTagList invList = tag.getTagList("Inventory", Constants.NBT.TAG_COMPOUND); - for(int i = 0; i < invList.tagCount(); i++) + @Override + public void writeToNBT(NBTTagCompound tag) + { + super.writeToNBT(tag); + NBTTagList invList = new NBTTagList(); + for (int i = 0; i < inv.length; i++) + { + if (inv[i] != null) + { + NBTTagCompound stackTag = new NBTTagCompound(); + stackTag.setByte("Slot", (byte) i); + inv[i].writeToNBT(stackTag); + invList.appendTag(stackTag); + } + } + + tag.setTag("Inventory", invList); + } + + @Override + public void readFromNBT(NBTTagCompound tag) + { + super.readFromNBT(tag); + NBTTagList invList = tag.getTagList("Inventory", + Constants.NBT.TAG_COMPOUND); + for (int i = 0; i < invList.tagCount(); i++) { NBTTagCompound stackTag = invList.getCompoundTagAt(i); int slot = stackTag.getByte("Slot"); - - if(slot >= 0 && slot < inv.length) + + if (slot >= 0 && slot < inv.length) inv[slot] = ItemStack.loadItemStackFromNBT(stackTag); } - } - - public void clear() - { + } + + public void clear() + { inv = new ItemStack[inv.length]; } }