Implement an inverted MRS that requires an RS signal to function (#1022)
(cherry picked from commit ddb7542
)
This commit is contained in:
parent
64bc427c1c
commit
72c321acb0
8 changed files with 38 additions and 10 deletions
|
@ -60,7 +60,7 @@ public class BlockRitualController extends BlockEnum<EnumRitualController> imple
|
|||
ItemStack heldItem = player.getHeldItem(hand);
|
||||
TileEntity tile = world.getTileEntity(pos);
|
||||
|
||||
if (getMetaFromState(state) == 0 && tile instanceof TileMasterRitualStone)
|
||||
if (state.getValue(getProperty()) != EnumRitualController.IMPERFECT && tile instanceof TileMasterRitualStone)
|
||||
{
|
||||
if (heldItem.getItem() == ModItems.ACTIVATION_CRYSTAL)
|
||||
{
|
||||
|
@ -73,13 +73,15 @@ public class BlockRitualController extends BlockEnum<EnumRitualController> imple
|
|||
if (((TileMasterRitualStone) tile).activateRitual(heldItem, player, RitualRegistry.getRitualForId(key)))
|
||||
{
|
||||
((TileMasterRitualStone) tile).setDirection(direction);
|
||||
if (state.getValue(getProperty()) == EnumRitualController.INVERTED)
|
||||
((TileMasterRitualStone) tile).setInverted(true);
|
||||
}
|
||||
} else
|
||||
{
|
||||
ChatUtil.sendNoSpamUnloc(player, "chat.bloodmagic.ritual.notValid");
|
||||
}
|
||||
}
|
||||
} else if (getMetaFromState(state) == 1 && tile instanceof TileImperfectRitualStone)
|
||||
} else if (state.getValue(getProperty()) == EnumRitualController.IMPERFECT && tile instanceof TileImperfectRitualStone)
|
||||
{
|
||||
|
||||
IBlockState determinerState = world.getBlockState(pos.up());
|
||||
|
@ -110,13 +112,15 @@ public class BlockRitualController extends BlockEnum<EnumRitualController> imple
|
|||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(IBlockState state) {
|
||||
public boolean hasTileEntity(IBlockState state)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(World world, IBlockState state) {
|
||||
return state.getValue(getProperty()) == EnumRitualController.MASTER ? new TileMasterRitualStone() : new TileImperfectRitualStone();
|
||||
public TileEntity createTileEntity(World world, IBlockState state)
|
||||
{
|
||||
return state.getValue(getProperty()) != EnumRitualController.IMPERFECT ? new TileMasterRitualStone() : new TileImperfectRitualStone();
|
||||
}
|
||||
|
||||
// IVariantProvider
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue