Added necessary framework for damage reduction upgrades.

This commit is contained in:
WayofTime 2016-01-06 07:13:56 -05:00
parent b736fd3eaa
commit 72ac385861
4 changed files with 205 additions and 3 deletions

View file

@ -3,6 +3,7 @@ package WayofTime.bloodmagic.api.livingArmour;
import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World; import net.minecraft.world.World;
import com.google.common.collect.HashMultimap; import com.google.common.collect.HashMultimap;
@ -32,6 +33,17 @@ public abstract class LivingArmourUpgrade
this.level = Math.min(level, getMaxTier() - 1); this.level = Math.min(level, getMaxTier() - 1);
} }
/**
* Percentage of damage blocked. This stacks multiplicatively with other
* upgrades.
*
* @return 0 for no damage blocked, 1 for full damage blocked
*/
public double getArmourProtection(DamageSource source)
{
return 0;
}
public int getUpgradeLevel() public int getUpgradeLevel()
{ {
return this.level; return this.level;

View file

@ -6,12 +6,15 @@ import java.util.Map;
import java.util.Map.Entry; import java.util.Map.Entry;
import net.minecraft.entity.Entity; import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.attributes.AttributeModifier; import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly; import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic; import WayofTime.bloodmagic.BloodMagic;
@ -23,7 +26,7 @@ import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.Multimap; import com.google.common.collect.Multimap;
public class ItemLivingArmour extends ItemArmor public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
{ {
public static String[] names = { "helmet", "chest", "legs", "boots" }; public static String[] names = { "helmet", "chest", "legs", "boots" };
@ -38,6 +41,124 @@ public class ItemLivingArmour extends ItemArmor
setCreativeTab(BloodMagic.tabBloodMagic); setCreativeTab(BloodMagic.tabBloodMagic);
} }
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot)
{
double armourReduction = 0.0;
double damageAmount = 0.25;
if (this == ModItems.livingArmourBoots || this == ModItems.livingArmourHelmet)
{
damageAmount = 3f / 25f;
} else if (this == ModItems.livingArmourLegs)
{
damageAmount = 6f / 25f;
} else if (this == ModItems.livingArmourChest)
{
damageAmount = 0.52;
}
double armourPenetrationReduction = 0;
int maxAbsorption = 100000;
if (source.equals(DamageSource.drown))
{
return new ArmorProperties(-1, 0, 0);
}
if (source.equals(DamageSource.outOfWorld))
{
return new ArmorProperties(-1, 0, 0);
}
if (this == ModItems.livingArmourChest)
{
armourReduction = 0.32 / 0.52; // This values puts it at about iron level
ItemStack helmet = player.getEquipmentInSlot(4);
ItemStack leggings = player.getEquipmentInSlot(2);
ItemStack boots = player.getEquipmentInSlot(1);
if (helmet == null || leggings == null || boots == null)
{
damageAmount *= (armourReduction);
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
if (helmet.getItem() instanceof ItemLivingArmour && leggings.getItem() instanceof ItemLivingArmour && boots.getItem() instanceof ItemLivingArmour)
{
double remainder = 1; // Multiply this number by the armour upgrades for protection
if (armourMap.containsKey(stack))
{
LivingArmour armour = armourMap.get(stack);
if (armour != null)
{
for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
{
LivingArmourUpgrade upgrade = entry.getValue();
remainder *= (1 - upgrade.getArmourProtection(source));
}
}
}
armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction);
damageAmount *= (armourReduction);
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
} else
{
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
return new ArmorProperties(-1, 0, 0);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
{
if (armor.getItem() == ModItems.livingArmourHelmet)
{
return 3;
}
if (armor.getItem() == ModItems.livingArmourChest)
{
return 8;
}
if (armor.getItem() == ModItems.livingArmourLegs)
{
return 6;
}
if (armor.getItem() == ModItems.livingArmourBoots)
{
return 3;
}
return 5;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
{
return; // Armour shouldn't get damaged... for now
}
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced) public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)

View file

@ -1,10 +1,14 @@
package WayofTime.bloodmagic.util; package WayofTime.bloodmagic.util;
import net.minecraft.block.Block; import net.minecraft.block.Block;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent; import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.registry.ModBlocks; import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileInventory; import WayofTime.bloodmagic.tile.TileInventory;
@ -110,4 +114,61 @@ public class Utils
return Blocks.air; return Blocks.air;
} }
} }
public static float getModifiedDamage(EntityLivingBase attackedEntity, DamageSource source, float amount)
{
if (!attackedEntity.isEntityInvulnerable(source))
{
if (amount <= 0)
return 0;
amount = net.minecraftforge.common.ISpecialArmor.ArmorProperties.applyArmor(attackedEntity, attackedEntity.getInventory(), source, amount);
if (amount <= 0)
return 0;
amount = applyPotionDamageCalculations(attackedEntity, source, amount);
return amount;
}
return 0;
}
public static float applyPotionDamageCalculations(EntityLivingBase attackedEntity, DamageSource source, float damage)
{
if (source.isDamageAbsolute())
{
return damage;
} else
{
if (attackedEntity.isPotionActive(Potion.resistance) && source != DamageSource.outOfWorld)
{
int i = (attackedEntity.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
int j = 25 - i;
float f = damage * (float) j;
damage = f / 25.0F;
}
if (damage <= 0.0F)
{
return 0.0F;
} else
{
int k = EnchantmentHelper.getEnchantmentModifierDamage(attackedEntity.getInventory(), source);
if (k > 20)
{
k = 20;
}
if (k > 0 && k <= 20)
{
int l = 25 - k;
float f1 = damage * (float) l;
damage = f1 / 25.0F;
}
return damage;
}
}
}
} }

View file

@ -16,7 +16,6 @@ import net.minecraftforge.fml.client.event.ConfigChangedEvent;
import net.minecraftforge.fml.common.eventhandler.Event; import net.minecraftforge.fml.common.eventhandler.Event;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import WayofTime.bloodmagic.ConfigHandler; import WayofTime.bloodmagic.ConfigHandler;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.BloodMagicAPI; import WayofTime.bloodmagic.api.BloodMagicAPI;
import WayofTime.bloodmagic.api.Constants; import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent; import WayofTime.bloodmagic.api.event.SacrificeKnifeUsedEvent;
@ -35,6 +34,7 @@ import WayofTime.bloodmagic.livingArmour.StatTrackerSelfSacrifice;
import WayofTime.bloodmagic.registry.ModBlocks; import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.registry.ModItems; import WayofTime.bloodmagic.registry.ModItems;
import WayofTime.bloodmagic.util.ChatUtil; import WayofTime.bloodmagic.util.ChatUtil;
import WayofTime.bloodmagic.util.Utils;
import WayofTime.bloodmagic.util.helper.TextHelper; import WayofTime.bloodmagic.util.helper.TextHelper;
public class EventHandler public class EventHandler
@ -177,6 +177,11 @@ public class EventHandler
Entity sourceEntity = event.source.getEntity(); Entity sourceEntity = event.source.getEntity();
EntityLivingBase attackedEntity = event.entityLiving; EntityLivingBase attackedEntity = event.entityLiving;
if (attackedEntity.hurtResistantTime > 0)
{
return;
}
if (sourceEntity != null && attackedEntity instanceof EntityPlayer) if (sourceEntity != null && attackedEntity instanceof EntityPlayer)
{ {
EntityPlayer attackedPlayer = (EntityPlayer) attackedEntity; EntityPlayer attackedPlayer = (EntityPlayer) attackedEntity;
@ -192,9 +197,12 @@ public class EventHandler
} }
} }
float amount = Math.min(Utils.getModifiedDamage(attackedPlayer, event.source, event.ammount), attackedPlayer.getHealth());
if (hasFullSet) if (hasFullSet)
{ {
// System.out.println(event.ammount); System.out.println(amount);
} }
} }
} }