Added necessary framework for damage reduction upgrades.

This commit is contained in:
WayofTime 2016-01-06 07:13:56 -05:00
parent b736fd3eaa
commit 72ac385861
4 changed files with 205 additions and 3 deletions

View file

@ -6,12 +6,15 @@ import java.util.Map;
import java.util.Map.Entry;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
@ -23,7 +26,7 @@ import WayofTime.bloodmagic.util.helper.TextHelper;
import com.google.common.collect.Multimap;
public class ItemLivingArmour extends ItemArmor
public class ItemLivingArmour extends ItemArmor implements ISpecialArmor
{
public static String[] names = { "helmet", "chest", "legs", "boots" };
@ -38,6 +41,124 @@ public class ItemLivingArmour extends ItemArmor
setCreativeTab(BloodMagic.tabBloodMagic);
}
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack stack, DamageSource source, double damage, int slot)
{
double armourReduction = 0.0;
double damageAmount = 0.25;
if (this == ModItems.livingArmourBoots || this == ModItems.livingArmourHelmet)
{
damageAmount = 3f / 25f;
} else if (this == ModItems.livingArmourLegs)
{
damageAmount = 6f / 25f;
} else if (this == ModItems.livingArmourChest)
{
damageAmount = 0.52;
}
double armourPenetrationReduction = 0;
int maxAbsorption = 100000;
if (source.equals(DamageSource.drown))
{
return new ArmorProperties(-1, 0, 0);
}
if (source.equals(DamageSource.outOfWorld))
{
return new ArmorProperties(-1, 0, 0);
}
if (this == ModItems.livingArmourChest)
{
armourReduction = 0.32 / 0.52; // This values puts it at about iron level
ItemStack helmet = player.getEquipmentInSlot(4);
ItemStack leggings = player.getEquipmentInSlot(2);
ItemStack boots = player.getEquipmentInSlot(1);
if (helmet == null || leggings == null || boots == null)
{
damageAmount *= (armourReduction);
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
if (helmet.getItem() instanceof ItemLivingArmour && leggings.getItem() instanceof ItemLivingArmour && boots.getItem() instanceof ItemLivingArmour)
{
double remainder = 1; // Multiply this number by the armour upgrades for protection
if (armourMap.containsKey(stack))
{
LivingArmour armour = armourMap.get(stack);
if (armour != null)
{
for (Entry<String, LivingArmourUpgrade> entry : armour.upgradeMap.entrySet())
{
LivingArmourUpgrade upgrade = entry.getValue();
remainder *= (1 - upgrade.getArmourProtection(source));
}
}
}
armourReduction = armourReduction + (1 - remainder) * (1 - armourReduction);
damageAmount *= (armourReduction);
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
} else
{
if (source.isUnblockable())
{
return new ArmorProperties(-1, damageAmount * armourPenetrationReduction, maxAbsorption);
}
return new ArmorProperties(-1, damageAmount, maxAbsorption);
}
return new ArmorProperties(-1, 0, 0);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot)
{
if (armor.getItem() == ModItems.livingArmourHelmet)
{
return 3;
}
if (armor.getItem() == ModItems.livingArmourChest)
{
return 8;
}
if (armor.getItem() == ModItems.livingArmourLegs)
{
return 6;
}
if (armor.getItem() == ModItems.livingArmourBoots)
{
return 3;
}
return 5;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot)
{
return; // Armour shouldn't get damaged... for now
}
@Override
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)