Dungeon tinkering

Nothing gameplay-affecting here.
This commit is contained in:
WayofTime 2020-11-15 12:07:01 -05:00
parent 6d07184b18
commit 71ba0229c5
35 changed files with 1173 additions and 1 deletions

View file

@ -31,6 +31,7 @@ import wayoftime.bloodmagic.common.registration.impl.BloodOrbDeferredRegister;
import wayoftime.bloodmagic.common.registration.impl.BloodOrbRegistryObject;
import wayoftime.bloodmagic.orb.BloodOrb;
import wayoftime.bloodmagic.ritual.EnumRuneType;
import wayoftime.bloodmagic.structures.ItemDungeonTester;
import wayoftime.bloodmagic.will.EnumDemonWillType;
public class BloodMagicItems
@ -231,4 +232,9 @@ public class BloodMagicItems
public static final RegistryObject<Item> DUNGEON_POLISHED_WALL_BLOCK = ITEMS.register("dungeon_polished_wall", () -> new BlockItem(BloodMagicBlocks.DUNGEON_POLISHED_WALL.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> DUNGEON_BRICK_GATE_BLOCK = ITEMS.register("dungeon_brick_gate", () -> new BlockItem(BloodMagicBlocks.DUNGEON_BRICK_GATE.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> DUNGEON_POLISHED_GATE_BLOCK = ITEMS.register("dungeon_polished_gate", () -> new BlockItem(BloodMagicBlocks.DUNGEON_POLISHED_GATE.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> DUNGEON_ORE_BLOCK = ITEMS.register("dungeon_ore", () -> new BlockItem(BloodMagicBlocks.DUNGEON_ORE.get(), new Item.Properties().group(BloodMagic.TAB)));
public static final RegistryObject<Item> DUNGEON_TESTER = BASICITEMS.register("dungeon_tester", ItemDungeonTester::new);
}