Dungeon tinkering

Nothing gameplay-affecting here.
This commit is contained in:
WayofTime 2020-11-15 12:07:01 -05:00
parent 6d07184b18
commit 71ba0229c5
35 changed files with 1173 additions and 1 deletions

View file

@ -117,6 +117,7 @@ public class BloodMagicBlocks
public static final RegistryObject<Block> DUNGEON_BRICK_1 = DUNGEONBLOCKS.register("dungeon_brick1", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_BRICK_2 = DUNGEONBLOCKS.register("dungeon_brick2", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_BRICK_3 = DUNGEONBLOCKS.register("dungeon_brick3", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_ORE = DUNGEONBLOCKS.register("dungeon_ore", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(3.0F, 3.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_STONE = BLOCKS.register("dungeon_stone", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool()));
public static final RegistryObject<Block> DUNGEON_EYE = DUNGEONBLOCKS.register("dungeon_eye", () -> new Block(Properties.create(Material.ROCK).hardnessAndResistance(2.0F, 5.0F).sound(SoundType.STONE).harvestTool(ToolType.PICKAXE).harvestLevel(2).setRequiresTool().setLightLevel((state) -> {