Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1

This commit is contained in:
WayofTime 2016-01-02 17:56:37 -05:00
parent d1ff8c6d4f
commit 71421b7d88
38 changed files with 223 additions and 208 deletions

View file

@ -39,7 +39,7 @@ public class ChatUtil
* .
*
* @param s
* The string to wrap.
* The string to wrap.
*
* @return An {@link IChatComponent} containing the string.
*/
@ -66,9 +66,9 @@ public class ChatUtil
* args.
*
* @param s
* The string to format
* The string to format
* @param args
* The args to apply to the format
* The args to apply to the format
*/
public static IChatComponent wrapFormatted(String s, Object... args)
{
@ -79,9 +79,9 @@ public class ChatUtil
* Simply sends the passed lines to the player in a chat message.
*
* @param player
* The player to send the chat to
* The player to send the chat to
* @param lines
* The lines to send
* The lines to send
*/
public static void sendChat(EntityPlayer player, String... lines)
{
@ -102,9 +102,9 @@ public class ChatUtil
* Sends all passed chat components to the player.
*
* @param player
* The player to send the chat lines to.
* The player to send the chat lines to.
* @param lines
* The {@link IChatComponent chat components} to send.yes
* The {@link IChatComponent chat components} to send.yes
*/
public static void sendChat(EntityPlayer player, IChatComponent... lines)
{
@ -129,7 +129,7 @@ public class ChatUtil
* Strings automatically.
*
* @param lines
* The chat lines to send
* The chat lines to send
*
* @see #wrap(String)
*/
@ -207,9 +207,9 @@ public class ChatUtil
* Credit to RWTema for the idea
*
* @param player
* The player to send the chat message to
* The player to send the chat message to
* @param lines
* The chat lines to send.
* The chat lines to send.
*/
public static void sendNoSpam(EntityPlayerMP player, IChatComponent... lines)
{