Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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38 changed files with 223 additions and 208 deletions
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@ -39,7 +39,7 @@ public class ChatUtil
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* .
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*
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* @param s
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* The string to wrap.
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* The string to wrap.
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*
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* @return An {@link IChatComponent} containing the string.
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*/
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@ -66,9 +66,9 @@ public class ChatUtil
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* args.
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*
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* @param s
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* The string to format
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* The string to format
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* @param args
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* The args to apply to the format
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* The args to apply to the format
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*/
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public static IChatComponent wrapFormatted(String s, Object... args)
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{
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@ -79,9 +79,9 @@ public class ChatUtil
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* Simply sends the passed lines to the player in a chat message.
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*
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* @param player
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* The player to send the chat to
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* The player to send the chat to
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* @param lines
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* The lines to send
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* The lines to send
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*/
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public static void sendChat(EntityPlayer player, String... lines)
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{
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@ -102,9 +102,9 @@ public class ChatUtil
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* Sends all passed chat components to the player.
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*
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* @param player
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* The player to send the chat lines to.
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* The player to send the chat lines to.
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* @param lines
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* The {@link IChatComponent chat components} to send.yes
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* The {@link IChatComponent chat components} to send.yes
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*/
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public static void sendChat(EntityPlayer player, IChatComponent... lines)
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{
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@ -129,7 +129,7 @@ public class ChatUtil
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* Strings automatically.
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*
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* @param lines
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* The chat lines to send
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* The chat lines to send
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*
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* @see #wrap(String)
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*/
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@ -207,9 +207,9 @@ public class ChatUtil
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* Credit to RWTema for the idea
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*
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* @param player
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* The player to send the chat message to
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* The player to send the chat message to
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* @param lines
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* The chat lines to send.
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* The chat lines to send.
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*/
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public static void sendNoSpam(EntityPlayerMP player, IChatComponent... lines)
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{
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