Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1

This commit is contained in:
WayofTime 2016-01-02 17:56:37 -05:00
parent d1ff8c6d4f
commit 71421b7d88
38 changed files with 223 additions and 208 deletions

View file

@ -78,16 +78,16 @@ public class ItemRitualDiviner extends Item
/**
* Adds a single rune to the ritual.
*
*
* @param stack
* - The Ritual Diviner stack
* - The Ritual Diviner stack
* @param world
* - The World
* - The World
* @param pos
* - Block Position of the MRS.
* - Block Position of the MRS.
* @param player
* - The Player attempting to place the ritual
*
* - The Player attempting to place the ritual
*
* @return - True if a rune was successfully added
*/
public boolean addRuneToRitual(ItemStack stack, World world, BlockPos pos, EntityPlayer player)
@ -374,9 +374,9 @@ public class ItemRitualDiviner extends Item
* Cycles the selected ritual to the next available ritual that is enabled.
*
* @param stack
* - The ItemStack of the ritual diviner
* - The ItemStack of the ritual diviner
* @param player
* - The player using the ritual diviner
* - The player using the ritual diviner
*/
public void cycleRitual(ItemStack stack, EntityPlayer player)
{