Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1

This commit is contained in:
WayofTime 2016-01-02 17:56:37 -05:00
parent d1ff8c6d4f
commit 71421b7d88
38 changed files with 223 additions and 208 deletions

View file

@ -18,8 +18,8 @@ public class GuiHandler implements IGuiHandler
switch (id)
{
case Constants.Gui.TELEPOSER_GUI:
return new ContainerTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
case Constants.Gui.TELEPOSER_GUI:
return new ContainerTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
}
return null;
@ -34,8 +34,8 @@ public class GuiHandler implements IGuiHandler
switch (id)
{
case Constants.Gui.TELEPOSER_GUI:
return new GuiTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
case Constants.Gui.TELEPOSER_GUI:
return new GuiTeleposer(player.inventory, (TileTeleposer) world.getTileEntity(pos));
}
}