Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1

This commit is contained in:
WayofTime 2016-01-02 17:56:37 -05:00
parent d1ff8c6d4f
commit 71421b7d88
38 changed files with 223 additions and 208 deletions

View file

@ -45,12 +45,12 @@ public class RitualHelper
/**
* Checks the RitualRegistry to see if the configuration of the ritual
* stones in the world is valid for the given EnumFacing.
*
*
* @param world
* - The world
* - The world
* @param pos
* - Location of the MasterRitualStone
*
* - Location of the MasterRitualStone
*
* @return The ID of the valid ritual
*/
public static String getValidRitual(World world, BlockPos pos)
@ -136,11 +136,11 @@ public class RitualHelper
* Should be safe to modify at any point.
*
* @param config
* - Your mod's Forge {@link Configuration} object.
* - Your mod's Forge {@link Configuration} object.
* @param packageName
* - The package your Rituals are located in.
* - The package your Rituals are located in.
* @param category
* - The config category to write to.
* - The config category to write to.
*/
@SuppressWarnings("unchecked")
private static void checkRituals(Configuration config, String packageName, String category, Class ritualClass, Map enabledMap)