Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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38 changed files with 223 additions and 208 deletions
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@ -45,12 +45,12 @@ public class RitualHelper
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/**
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* Checks the RitualRegistry to see if the configuration of the ritual
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* stones in the world is valid for the given EnumFacing.
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*
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*
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* @param world
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* - The world
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* - The world
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* @param pos
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* - Location of the MasterRitualStone
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*
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* - Location of the MasterRitualStone
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*
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* @return The ID of the valid ritual
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*/
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public static String getValidRitual(World world, BlockPos pos)
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@ -136,11 +136,11 @@ public class RitualHelper
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* Should be safe to modify at any point.
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*
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* @param config
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* - Your mod's Forge {@link Configuration} object.
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* - Your mod's Forge {@link Configuration} object.
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* @param packageName
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* - The package your Rituals are located in.
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* - The package your Rituals are located in.
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* @param category
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* - The config category to write to.
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* - The config category to write to.
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*/
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@SuppressWarnings("unchecked")
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private static void checkRituals(Configuration config, String packageName, String category, Class ritualClass, Map enabledMap)
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