Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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38 changed files with 223 additions and 208 deletions
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@ -18,9 +18,9 @@ public class BindableHelper
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* type of Fake Player.
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*
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* @param stack
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* - The ItemStack to bind
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* - The ItemStack to bind
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* @param player
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* - The Player to bind the ItemStack to
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* - The Player to bind the ItemStack to
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*
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* @return - Whether binding was successful
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*/
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@ -38,9 +38,9 @@ public class BindableHelper
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* Fires {@link ItemBindEvent}.
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*
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* @param stack
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* - The ItemStack to bind
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* - The ItemStack to bind
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* @param uuid
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* - The username to bind the ItemStack to
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* - The username to bind the ItemStack to
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*
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* @return - Whether the binding was successful
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*/
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@ -64,11 +64,11 @@ public class BindableHelper
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/**
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* @see BindableHelper#checkAndSetItemOwner(ItemStack, String)
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*
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*
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* @param stack
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* - ItemStack to check
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* - ItemStack to check
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* @param uuid
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* - UUID of the Player
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* - UUID of the Player
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*/
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public static boolean checkAndSetItemOwner(ItemStack stack, UUID uuid)
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{
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@ -80,9 +80,9 @@ public class BindableHelper
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* bypasses {@link ItemBindEvent}.
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*
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* @param stack
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* - The ItemStack to bind
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* - The ItemStack to bind
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* @param ownerName
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* - The username to bind the ItemStack to
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* - The username to bind the ItemStack to
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*/
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public static void setItemOwner(ItemStack stack, String ownerName)
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{
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@ -95,7 +95,7 @@ public class BindableHelper
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* Used to safely obtain the username of the ItemStack's owner
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*
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* @param stack
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* - The ItemStack to check the owner of
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* - The ItemStack to check the owner of
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*
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* @return - The username of the ItemStack's owner
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*/
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@ -110,7 +110,7 @@ public class BindableHelper
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* Used to safely obtain the UUID of the ItemStack's owner
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*
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* @param stack
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* - The ItemStack to check the owner of
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* - The ItemStack to check the owner of
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*
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* @return - The UUID of the ItemStack's owner
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*/
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