Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1
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38 changed files with 223 additions and 208 deletions
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@ -61,13 +61,13 @@ public class SoulNetworkEvent extends Event
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* event prevents action without penalties
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*
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* @param player
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* Player using the item
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* Player using the item
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* @param ownerNetwork
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* Network that the item is tied to
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* Network that the item is tied to
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* @param itemStack
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* Item used
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* Item used
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* @param drainAmount
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* Original drain amount - change to alter cost
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* Original drain amount - change to alter cost
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*/
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public ItemDrainNetworkEvent(EntityPlayer player, String ownerNetwork, ItemStack itemStack, int drainAmount)
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{
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