Formatted the code - Release state for Blood Magic 1.8.9-2.0.0-1

This commit is contained in:
WayofTime 2016-01-02 17:56:37 -05:00
parent d1ff8c6d4f
commit 71421b7d88
38 changed files with 223 additions and 208 deletions

View file

@ -61,13 +61,13 @@ public class SoulNetworkEvent extends Event
* event prevents action without penalties
*
* @param player
* Player using the item
* Player using the item
* @param ownerNetwork
* Network that the item is tied to
* Network that the item is tied to
* @param itemStack
* Item used
* Item used
* @param drainAmount
* Original drain amount - change to alter cost
* Original drain amount - change to alter cost
*/
public ItemDrainNetworkEvent(EntityPlayer player, String ownerNetwork, ItemStack itemStack, int drainAmount)
{