Worked on the Alchemy Table - final push for -35
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bc7760b11b
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9 changed files with 268 additions and 43 deletions
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@ -12,6 +12,10 @@ import WayofTime.bloodmagic.api.Constants;
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@Getter
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public class TileAlchemyTable extends TileInventory implements ISidedInventory, ITickable
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{
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public static final int orbSlot = 6;
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public static final int toolSlot = 7;
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public static final int outputSlot = 8;
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public EnumFacing direction = EnumFacing.NORTH;
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public boolean isSlave = false;
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@ -19,7 +23,7 @@ public class TileAlchemyTable extends TileInventory implements ISidedInventory,
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public TileAlchemyTable()
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{
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super(1, "alchemyTable");
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super(9, "alchemyTable");
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}
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public void setInitialTableParameters(EnumFacing direction, boolean isSlave, BlockPos connectedPos)
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@ -55,9 +59,9 @@ public class TileAlchemyTable extends TileInventory implements ISidedInventory,
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tag.setBoolean("isSlave", isSlave);
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tag.setInteger(Constants.NBT.DIRECTION, direction.getIndex());
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tag.setInteger(Constants.NBT.X_COORD, pos.getX());
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tag.setInteger(Constants.NBT.Y_COORD, pos.getY());
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tag.setInteger(Constants.NBT.Z_COORD, pos.getZ());
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tag.setInteger(Constants.NBT.X_COORD, connectedPos.getX());
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tag.setInteger(Constants.NBT.Y_COORD, connectedPos.getY());
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tag.setInteger(Constants.NBT.Z_COORD, connectedPos.getZ());
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}
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@Override
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@ -0,0 +1,131 @@
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package WayofTime.bloodmagic.tile.container;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.api.orb.IBloodOrb;
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import WayofTime.bloodmagic.tile.TileAlchemyTable;
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public class ContainerAlchemyTable extends Container
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{
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private final IInventory tileTable;
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public ContainerAlchemyTable(InventoryPlayer inventoryPlayer, IInventory tileTable)
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{
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this.tileTable = tileTable;
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this.addSlotToContainer(new Slot(tileTable, 0, 62, 15));
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this.addSlotToContainer(new Slot(tileTable, 1, 80, 51));
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this.addSlotToContainer(new Slot(tileTable, 2, 62, 87));
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this.addSlotToContainer(new Slot(tileTable, 3, 26, 87));
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this.addSlotToContainer(new Slot(tileTable, 4, 8, 51));
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this.addSlotToContainer(new Slot(tileTable, 5, 26, 15));
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this.addSlotToContainer(new Slot(tileTable, TileAlchemyTable.toolSlot, 152, 33));
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this.addSlotToContainer(new SlotOrb(tileTable, TileAlchemyTable.orbSlot, 152, 69));
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this.addSlotToContainer(new SlotOutput(tileTable, TileAlchemyTable.outputSlot, 44, 51));
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 9; j++)
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{
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addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 123 + i * 18));
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}
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}
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for (int i = 0; i < 9; i++)
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{
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addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 181));
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}
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
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{
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ItemStack itemstack = null;
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Slot slot = this.inventorySlots.get(index);
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if (slot != null && slot.getHasStack())
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{
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ItemStack itemstack1 = slot.getStack();
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itemstack = itemstack1.copy();
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if (index == 8)
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{
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if (!this.mergeItemStack(itemstack1, 9, 9 + 36, true))
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{
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return null;
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}
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slot.onSlotChange(itemstack1, itemstack);
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} else if (index > 8)
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{
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if (itemstack1.getItem() instanceof IBloodOrb)
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{
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if (!this.mergeItemStack(itemstack1, 7, 8, false)) //TODO: Add alchemy tools to list
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{
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return null;
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}
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} else if (!this.mergeItemStack(itemstack1, 0, 6, false))
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{
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return null;
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}
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} else if (!this.mergeItemStack(itemstack1, 9, 9 + 36, false))
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{
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return null;
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}
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if (itemstack1.stackSize == 0)
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{
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slot.putStack(null);
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} else
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{
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slot.onSlotChanged();
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}
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if (itemstack1.stackSize == itemstack.stackSize)
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{
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return null;
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}
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slot.onPickupFromSlot(playerIn, itemstack1);
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}
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return itemstack;
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}
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@Override
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public boolean canInteractWith(EntityPlayer playerIn)
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{
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return this.tileTable.isUseableByPlayer(playerIn);
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}
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private class SlotOrb extends Slot
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{
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public SlotOrb(IInventory inventory, int slotIndex, int x, int y)
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{
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super(inventory, slotIndex, x, y);
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}
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@Override
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public boolean isItemValid(ItemStack itemStack)
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{
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return itemStack.getItem() instanceof IBloodOrb;
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}
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}
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private class SlotOutput extends Slot
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{
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public SlotOutput(IInventory inventory, int slotIndex, int x, int y)
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{
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super(inventory, slotIndex, x, y);
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}
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@Override
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public boolean isItemValid(ItemStack stack)
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{
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return false;
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}
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}
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}
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