Worked on the Alchemy Table - final push for -35

This commit is contained in:
WayofTime 2016-05-02 08:27:38 -04:00
parent bc7760b11b
commit 7116e3775e
9 changed files with 268 additions and 43 deletions

View file

@ -1,19 +1,21 @@
package WayofTime.bloodmagic.client.gui;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.tile.TileAlchemyTable;
import WayofTime.bloodmagic.tile.TileSoulForge;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.tile.container.ContainerAlchemyTable;
import WayofTime.bloodmagic.tile.container.ContainerItemRoutingNode;
import WayofTime.bloodmagic.tile.container.ContainerMasterRoutingNode;
import WayofTime.bloodmagic.tile.container.ContainerSoulForge;
import WayofTime.bloodmagic.tile.container.ContainerTeleposer;
import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;
public class GuiHandler implements IGuiHandler
{
@ -32,6 +34,8 @@ public class GuiHandler implements IGuiHandler
return new ContainerItemRoutingNode(player.inventory, (TileFilteredRoutingNode) world.getTileEntity(pos));
case Constants.Gui.MASTER_ROUTING_NODE_GUI:
return new ContainerMasterRoutingNode(player.inventory, (TileMasterRoutingNode) world.getTileEntity(pos));
case Constants.Gui.ALCHEMY_TABLE_GUI:
return new ContainerAlchemyTable(player.inventory, (TileAlchemyTable) world.getTileEntity(pos));
}
return null;
@ -54,6 +58,8 @@ public class GuiHandler implements IGuiHandler
return new GuiItemRoutingNode(player.inventory, (TileFilteredRoutingNode) world.getTileEntity(pos));
case Constants.Gui.MASTER_ROUTING_NODE_GUI:
return new GuiMasterRoutingNode(player.inventory, (TileMasterRoutingNode) world.getTileEntity(pos));
case Constants.Gui.ALCHEMY_TABLE_GUI:
return new GuiAlchemyTable(player.inventory, (TileAlchemyTable) world.getTileEntity(pos));
}
}