Added growth method for the crystals.
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commit
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4 changed files with 147 additions and 6 deletions
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@ -16,12 +16,18 @@ import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.soul.DemonWillHolder;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.api.soul.IDemonWillConduit;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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public class TileDemonCrystal extends TileEntity implements ITickable, IDemonWillConduit
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{
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public DemonWillHolder holder = new DemonWillHolder();
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public final int maxWill = 100;
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public final double drainRate = 1;
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public static final double sameWillConversionRate = 5;
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public static final double defaultWillConversionRate = 50;
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public double progressToNextCrystal = 0;
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public int internalCounter = 0;
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@Getter
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@Setter
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@ -43,11 +49,55 @@ public class TileDemonCrystal extends TileEntity implements ITickable, IDemonWil
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return;
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}
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if (worldObj.getWorldTime() % 200 == 0)
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internalCounter++;
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if (internalCounter % 20 == 0 && crystalCount < 7)
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{
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crystalCount = Math.min(crystalCount + 1, 7);
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worldObj.markBlockForUpdate(pos);
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EnumDemonWillType type = EnumDemonWillType.values()[this.getBlockMetadata()];
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double value = WorldDemonWillHandler.getCurrentWill(worldObj, pos, type);
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if (type != EnumDemonWillType.DEFAULT)
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{
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if (value >= 100)
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{
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double nextProgress = getCrystalGrowthPerSecond(value);
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progressToNextCrystal += WorldDemonWillHandler.drainWill(worldObj, getPos(), type, nextProgress * sameWillConversionRate, true) / sameWillConversionRate;
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} else
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{
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value = WorldDemonWillHandler.getCurrentWill(worldObj, pos, EnumDemonWillType.DEFAULT);
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if (value > 0.5)
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{
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double nextProgress = getCrystalGrowthPerSecond(value);
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progressToNextCrystal += WorldDemonWillHandler.drainWill(worldObj, getPos(), EnumDemonWillType.DEFAULT, nextProgress * defaultWillConversionRate, true) / defaultWillConversionRate;
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}
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}
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} else
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{
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if (value > 0.5)
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{
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double nextProgress = getCrystalGrowthPerSecond(value);
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progressToNextCrystal += WorldDemonWillHandler.drainWill(worldObj, getPos(), type, nextProgress * sameWillConversionRate, true) / sameWillConversionRate;
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}
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}
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if (progressToNextCrystal >= 1)
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{
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progressToNextCrystal--;
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crystalCount++;
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worldObj.markBlockForUpdate(pos);
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}
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}
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// if (worldObj.getWorldTime() % 200 == 0)
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// {
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// crystalCount = Math.min(crystalCount + 1, 7);
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// worldObj.markBlockForUpdate(pos);
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// }
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}
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public double getCrystalGrowthPerSecond(double will)
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{
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return 1.0 / 80 * Math.sqrt(will / 200);
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}
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public int getCrystalCountForRender()
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@ -63,6 +113,7 @@ public class TileDemonCrystal extends TileEntity implements ITickable, IDemonWil
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holder.readFromNBT(tag, "Will");
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crystalCount = tag.getInteger("crystalCount");
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placement = EnumFacing.getFront(tag.getInteger("placement"));
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progressToNextCrystal = tag.getDouble("progress");
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}
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@Override
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@ -73,6 +124,7 @@ public class TileDemonCrystal extends TileEntity implements ITickable, IDemonWil
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holder.writeToNBT(tag, "Will");
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tag.setInteger("crystalCount", crystalCount);
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tag.setInteger("placement", placement.getIndex());
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tag.setDouble("progress", progressToNextCrystal);
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}
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// IDemonWillConduit
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