Cleaned up a lot of different inspections
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0dd0854bd9
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70d98455b7
207 changed files with 603 additions and 731 deletions
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@ -55,7 +55,7 @@ import java.util.*;
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public class ClientHandler {
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// Quick toggle for error suppression. Set to false if you wish to hide model errors.
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public static final boolean SUPPRESS_ASSET_ERRORS = true;
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public static final List<HUDElement> hudElements = new ArrayList<HUDElement>();
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public static final List<HUDElement> hudElements = new ArrayList<>();
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public static TextureAtlasSprite ritualStoneBlank;
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public static TextureAtlasSprite ritualStoneWater;
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public static TextureAtlasSprite ritualStoneFire;
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@ -191,13 +191,13 @@ public class ClientHandler {
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Set<ModelResourceLocation> missingVariants = ReflectionHelper.getPrivateValue(ModelLoader.class, event.getModelLoader(), "missingVariants");
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// Collect all Blood Magic model errors
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List<ResourceLocation> errored = new ArrayList<ResourceLocation>();
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List<ResourceLocation> errored = new ArrayList<>();
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for (ResourceLocation modelError : modelErrors.keySet())
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if (modelError.getResourceDomain().equalsIgnoreCase(BloodMagic.MODID))
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errored.add(modelError);
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// Collect all Blood Magic variant errors
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List<ModelResourceLocation> missing = new ArrayList<ModelResourceLocation>();
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List<ModelResourceLocation> missing = new ArrayList<>();
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for (ModelResourceLocation missingVariant : missingVariants)
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if (missingVariant.getResourceDomain().equalsIgnoreCase(BloodMagic.MODID))
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missing.add(missingVariant);
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@ -228,7 +228,7 @@ public class ClientHandler {
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String mc = "minecraft";
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String format = "textures/%s.png";
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Set<ResourceLocation> toRemove = new HashSet<ResourceLocation>();
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Set<ResourceLocation> toRemove = new HashSet<>();
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// Find our missing textures and mark them for removal. Cannot directly remove as it would cause a CME
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if (missingTextures.containsKey(mc)) {
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@ -127,7 +127,7 @@ public class CraftingHandler {
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if (rightUpgrade != null) {
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String key = ItemHelper.LivingUpgrades.getKey(event.getRight());
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ItemStack outputStack = event.getLeft().copy();
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List<String> keyList = new ArrayList<String>();
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List<String> keyList = new ArrayList<>();
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keyList.add(key);
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if (((IUpgradeTrainer) event.getLeft().getItem()).setTrainedUpgrades(outputStack, keyList)) {
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event.setCost(1);
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@ -34,7 +34,6 @@ import WayofTime.bloodmagic.potion.BMPotionUtils;
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import WayofTime.bloodmagic.util.ChatUtil;
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import WayofTime.bloodmagic.util.Utils;
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import WayofTime.bloodmagic.util.helper.*;
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import com.google.common.base.Strings;
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import net.minecraft.block.Block;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.enchantment.EnchantmentHelper;
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@ -54,7 +53,6 @@ import net.minecraft.init.MobEffects;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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@ -74,7 +72,6 @@ import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.event.entity.player.PlayerPickupXpEvent;
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import net.minecraftforge.event.world.ExplosionEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.Event.Result;
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import net.minecraftforge.fml.common.eventhandler.EventPriority;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import net.minecraftforge.fml.common.gameevent.TickEvent;
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@ -85,10 +82,10 @@ import java.util.*;
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@Mod.EventBusSubscriber(modid = BloodMagic.MODID)
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public class GenericHandler {
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public static Map<EntityPlayer, Double> bounceMap = new HashMap<EntityPlayer, Double>();
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public static Map<EntityPlayer, Integer> filledHandMap = new HashMap<EntityPlayer, Integer>();
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private static Map<EntityAnimal, EntityAITarget> targetTaskMap = new HashMap<EntityAnimal, EntityAITarget>();
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private static Map<EntityAnimal, EntityAIBase> attackTaskMap = new HashMap<EntityAnimal, EntityAIBase>();
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public static Map<EntityPlayer, Double> bounceMap = new HashMap<>();
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public static Map<EntityPlayer, Integer> filledHandMap = new HashMap<>();
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private static Map<EntityAnimal, EntityAITarget> targetTaskMap = new HashMap<>();
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private static Map<EntityAnimal, EntityAIBase> attackTaskMap = new HashMap<>();
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@SubscribeEvent
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public static void onEntityFall(LivingFallEvent event) {
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@ -218,7 +215,7 @@ public class GenericHandler {
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EntityAnimal animal = (EntityAnimal) event.getEntityLiving();
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if (animal.isPotionActive(RegistrarBloodMagic.SACRIFICIAL_LAMB)) {
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if (!targetTaskMap.containsKey(animal)) {
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EntityAITarget task = new EntityAINearestAttackableTarget<EntityMob>(animal, EntityMob.class, false);
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EntityAITarget task = new EntityAINearestAttackableTarget<>(animal, EntityMob.class, false);
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EntityAIBase attackTask = new EntityAIAttackMelee(animal, 1.0D, false);
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animal.targetTasks.addTask(1, task);
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animal.tasks.addTask(1, attackTask);
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@ -37,7 +37,7 @@ import java.util.concurrent.CopyOnWriteArrayList;
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@Mod.EventBusSubscriber(modid = BloodMagic.MODID)
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public class WillHandler {
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private static final HashMap<Integer, Integer> SERVER_TICKS = new HashMap<Integer, Integer>();
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private static final HashMap<Integer, Integer> SERVER_TICKS = new HashMap<>();
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// Adds Will to player
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@SubscribeEvent
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