Cleaned up a lot of different inspections

This commit is contained in:
Nicholas Ignoffo 2018-03-01 19:27:38 -08:00
parent 0dd0854bd9
commit 70d98455b7
207 changed files with 603 additions and 731 deletions

View file

@ -28,7 +28,7 @@ import java.util.*;
*/
public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect {
private FakePlayer target;
private Set<EntityLiving> tracking = new HashSet<EntityLiving>();
private Set<EntityLiving> tracking = new HashSet<>();
private int counter = 0;
private int maxMobsAttracted = 10000;
@ -48,9 +48,7 @@ public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect {
BlockPos pos = tile.getPos();
counter++;
if (counter < 10) {
Iterator<EntityLiving> itr = tracking.iterator();
while (itr.hasNext()) {
EntityLiving ent = itr.next();
for (EntityLiving ent : tracking) {
onEntityTick(pos, ent);
}
@ -61,7 +59,7 @@ public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect {
World world = tile.getWorld();
Set<EntityLiving> trackingThisTick = new HashSet<EntityLiving>();
Set<EntityLiving> trackingThisTick = new HashSet<>();
List<EntityLiving> entsInBounds = world.getEntitiesWithinAABB(EntityLiving.class, getBounds(pos));
for (EntityLiving ent : entsInBounds) {
@ -268,7 +266,7 @@ public class AlchemyArrayEffectAttractor extends AlchemyArrayEffect {
private void cancelCurrentTasks(EntityLiving ent) {
Iterator<EntityAITaskEntry> iterator = ent.tasks.taskEntries.iterator();
List<EntityAITasks.EntityAITaskEntry> currentTasks = new ArrayList<EntityAITasks.EntityAITaskEntry>();
List<EntityAITasks.EntityAITaskEntry> currentTasks = new ArrayList<>();
while (iterator.hasNext()) {
EntityAITaskEntry entityaitaskentry = iterator.next();
if (entityaitaskentry != null) {

View file

@ -25,12 +25,7 @@ import java.util.List;
* Credits for the initial code go to Crazy Pants of EIO.
*/
public class AlchemyArrayEffectSkeletonTurret extends AlchemyArrayEffect {
public static Predicate<EntityMob> checkSkeleton = new Predicate<EntityMob>() {
@Override
public boolean apply(EntityMob input) {
return !(input instanceof EntitySkeleton);
}
};
public static Predicate<EntityMob> checkSkeleton = input -> !(input instanceof EntitySkeleton);
private EntitySkeleton turret;
public AlchemyArrayEffectSkeletonTurret(String key) {
@ -105,7 +100,7 @@ public class AlchemyArrayEffectSkeletonTurret extends AlchemyArrayEffect {
private void cancelCurrentTargetTasks(EntityLiving entity) {
Iterator<EntityAITaskEntry> iterator = entity.targetTasks.taskEntries.iterator();
List<EntityAITasks.EntityAITaskEntry> currentTasks = new ArrayList<EntityAITasks.EntityAITaskEntry>();
List<EntityAITasks.EntityAITaskEntry> currentTasks = new ArrayList<>();
while (iterator.hasNext()) {
EntityAITaskEntry entityaitaskentry = iterator.next();
if (entityaitaskentry != null)// && entityaitaskentry.action instanceof EntityAITarget)