Added a small amount of Alchemy Array infrastructure.
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3 changed files with 29 additions and 1 deletions
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@ -2,8 +2,12 @@ package WayofTime.bloodmagic.api.alchemyCrafting;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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@RequiredArgsConstructor
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public abstract class AlchemyArrayEffect
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@ -18,4 +22,9 @@ public abstract class AlchemyArrayEffect
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public abstract void readFromNBT(NBTTagCompound tag);
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public abstract AlchemyArrayEffect getNewCopy();
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public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
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{
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}
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}
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