Fixed the Soul Network and made sure the majority of the items worked on it.
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19 changed files with 99 additions and 80 deletions
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@ -23,7 +23,7 @@ public class TileImperfectRitualStone extends TileEntity implements IImperfectRi
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if (imperfectRitual != null && ImperfectRitualRegistry.ritualEnabled(imperfectRitual))
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{
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NetworkHelper.getSoulNetwork(player, world).syphonAndDamage(imperfectRitual.getActivationCost());
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NetworkHelper.getSoulNetwork(player).syphonAndDamage(player, imperfectRitual.getActivationCost());
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if (imperfectRitual.onActivate(this, player))
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if (imperfectRitual.isLightshow())
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getWorld().addWeatherEffect(new EntityLightningBolt(getWorld(), getPos().getX(), getPos().getY() + 2, getPos().getZ()));
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