Fixed the Soul Network and made sure the majority of the items worked on it.
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241c0b8dda
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6fb409f20f
19 changed files with 99 additions and 80 deletions
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@ -67,9 +67,9 @@ public class ItemBloodOrb extends ItemBindable implements IBloodOrb, IBindable
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return stack;
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if (stack.getTagCompound().getString(Constants.NBT.OWNER_UUID).equals(PlayerHelper.getUsernameFromPlayer(player)))
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NetworkHelper.setMaxOrb(NetworkHelper.getSoulNetwork(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID), world), getOrbLevel(stack.getItemDamage()));
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NetworkHelper.setMaxOrb(NetworkHelper.getSoulNetwork(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID)), getOrbLevel(stack.getItemDamage()));
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NetworkHelper.getSoulNetwork(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID), world).addLifeEssence(200, getMaxEssence(stack.getItemDamage()));
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NetworkHelper.getSoulNetwork(stack.getTagCompound().getString(Constants.NBT.OWNER_UUID)).addLifeEssence(200, getMaxEssence(stack.getItemDamage()));
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hurtPlayer(player, 200);
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return stack;
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}
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