Fixed the Soul Network and made sure the majority of the items worked on it.
This commit is contained in:
parent
241c0b8dda
commit
6fb409f20f
19 changed files with 99 additions and 80 deletions
|
@ -90,6 +90,7 @@ public class SoulNetwork extends WorldSavedData
|
|||
*/
|
||||
public int syphon(int syphon)
|
||||
{
|
||||
System.out.println("Being syphoned");
|
||||
if (getCurrentEssence() >= syphon)
|
||||
{
|
||||
setCurrentEssence(getCurrentEssence() - syphon);
|
||||
|
@ -101,37 +102,40 @@ public class SoulNetwork extends WorldSavedData
|
|||
}
|
||||
|
||||
/**
|
||||
* If the player exists on the server, syphon the given amount of LP from
|
||||
* the player's LP network and damage for any remaining LP required.
|
||||
* Syphons from the network of the owner. If not enough LP is found, it will
|
||||
* instead take away from the user's health.
|
||||
*
|
||||
* Always returns false on the client side.
|
||||
*
|
||||
* @return - Whether the action should be performed.
|
||||
*/
|
||||
public boolean syphonAndDamage(int toSyphon)
|
||||
public boolean syphonAndDamage(EntityPlayer user, int toSyphon)
|
||||
{
|
||||
if (getPlayer() != null)
|
||||
BloodMagicAPI.getLogger().debug("The operation has requested a drain of " + toSyphon + " LP.");
|
||||
if (user != null)
|
||||
{
|
||||
if (getPlayer().worldObj.isRemote)
|
||||
if (user.worldObj.isRemote)
|
||||
return false;
|
||||
|
||||
if (!Strings.isNullOrEmpty(mapName))
|
||||
{
|
||||
SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
|
||||
SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(user, mapName, null, toSyphon);
|
||||
|
||||
if (MinecraftForge.EVENT_BUS.post(event))
|
||||
return false;
|
||||
|
||||
int drainAmount = syphon(event.syphon);
|
||||
|
||||
if (drainAmount == 0 || event.shouldDamage)
|
||||
hurtPlayer(event.syphon);
|
||||
if (drainAmount <= 0 || event.shouldDamage)
|
||||
hurtPlayer(user, event.syphon);
|
||||
|
||||
return event.getResult() != Event.Result.DENY;
|
||||
}
|
||||
|
||||
System.out.println("I got here?!?");
|
||||
|
||||
int amount = syphon(toSyphon);
|
||||
hurtPlayer(toSyphon - amount);
|
||||
hurtPlayer(user, toSyphon - amount);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -139,27 +143,26 @@ public class SoulNetwork extends WorldSavedData
|
|||
return false;
|
||||
}
|
||||
|
||||
public void hurtPlayer(float syphon)
|
||||
public void hurtPlayer(EntityPlayer user, float syphon)
|
||||
{
|
||||
System.out.println("Called");
|
||||
if (getPlayer() != null)
|
||||
if (user != null)
|
||||
{
|
||||
if (syphon < 100 && syphon > 0)
|
||||
{
|
||||
if (!getPlayer().capabilities.isCreativeMode)
|
||||
if (!user.capabilities.isCreativeMode)
|
||||
{
|
||||
getPlayer().hurtResistantTime = 0;
|
||||
getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
|
||||
user.hurtResistantTime = 0;
|
||||
user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
|
||||
}
|
||||
|
||||
} else if (syphon >= 100)
|
||||
{
|
||||
if (!getPlayer().capabilities.isCreativeMode)
|
||||
if (!user.capabilities.isCreativeMode)
|
||||
{
|
||||
for (int i = 0; i < ((syphon + 99) / 100); i++)
|
||||
{
|
||||
getPlayer().hurtResistantTime = 0;
|
||||
getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
|
||||
user.hurtResistantTime = 0;
|
||||
user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue