Fixed the Soul Network and made sure the majority of the items worked on it.
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parent
241c0b8dda
commit
6fb409f20f
19 changed files with 99 additions and 80 deletions
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@ -90,6 +90,7 @@ public class SoulNetwork extends WorldSavedData
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*/
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public int syphon(int syphon)
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{
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System.out.println("Being syphoned");
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if (getCurrentEssence() >= syphon)
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{
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setCurrentEssence(getCurrentEssence() - syphon);
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@ -101,37 +102,40 @@ public class SoulNetwork extends WorldSavedData
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}
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/**
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* If the player exists on the server, syphon the given amount of LP from
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* the player's LP network and damage for any remaining LP required.
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* Syphons from the network of the owner. If not enough LP is found, it will
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* instead take away from the user's health.
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*
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* Always returns false on the client side.
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*
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* @return - Whether the action should be performed.
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*/
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public boolean syphonAndDamage(int toSyphon)
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public boolean syphonAndDamage(EntityPlayer user, int toSyphon)
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{
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if (getPlayer() != null)
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BloodMagicAPI.getLogger().debug("The operation has requested a drain of " + toSyphon + " LP.");
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if (user != null)
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{
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if (getPlayer().worldObj.isRemote)
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if (user.worldObj.isRemote)
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return false;
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if (!Strings.isNullOrEmpty(mapName))
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{
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SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(player, mapName, getPlayer().getHeldItem(), toSyphon);
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SoulNetworkEvent.ItemDrainNetworkEvent event = new SoulNetworkEvent.ItemDrainNetworkEvent(user, mapName, null, toSyphon);
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if (MinecraftForge.EVENT_BUS.post(event))
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return false;
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int drainAmount = syphon(event.syphon);
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if (drainAmount == 0 || event.shouldDamage)
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hurtPlayer(event.syphon);
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if (drainAmount <= 0 || event.shouldDamage)
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hurtPlayer(user, event.syphon);
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return event.getResult() != Event.Result.DENY;
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}
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System.out.println("I got here?!?");
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int amount = syphon(toSyphon);
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hurtPlayer(toSyphon - amount);
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hurtPlayer(user, toSyphon - amount);
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return true;
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}
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@ -139,27 +143,26 @@ public class SoulNetwork extends WorldSavedData
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return false;
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}
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public void hurtPlayer(float syphon)
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public void hurtPlayer(EntityPlayer user, float syphon)
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{
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System.out.println("Called");
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if (getPlayer() != null)
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if (user != null)
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{
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if (syphon < 100 && syphon > 0)
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{
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if (!getPlayer().capabilities.isCreativeMode)
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if (!user.capabilities.isCreativeMode)
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{
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getPlayer().hurtResistantTime = 0;
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getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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user.hurtResistantTime = 0;
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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}
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} else if (syphon >= 100)
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{
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if (!getPlayer().capabilities.isCreativeMode)
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if (!user.capabilities.isCreativeMode)
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{
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for (int i = 0; i < ((syphon + 99) / 100); i++)
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{
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getPlayer().hurtResistantTime = 0;
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getPlayer().attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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user.hurtResistantTime = 0;
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user.attackEntityFrom(BloodMagicAPI.getDamageSource(), 1.0F);
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}
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}
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}
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@ -5,11 +5,14 @@ import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.event.AddToNetworkEvent;
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import WayofTime.bloodmagic.api.event.SoulNetworkEvent;
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import WayofTime.bloodmagic.api.network.SoulNetwork;
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import com.google.common.base.Strings;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.World;
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import net.minecraftforge.common.DimensionManager;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.Event;
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@ -25,13 +28,12 @@ public class NetworkHelper
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*
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* @param name
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* - The username of the SoulNetwork owner
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* @param world
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* - The world
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*
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* @return - The SoulNetwork for the given name.
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*/
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public static SoulNetwork getSoulNetwork(String name, World world)
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public static SoulNetwork getSoulNetwork(String name)
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{
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World world = DimensionManager.getWorld(0);
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SoulNetwork network = (SoulNetwork) world.getMapStorage().loadData(SoulNetwork.class, name);
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if (network == null)
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@ -46,17 +48,17 @@ public class NetworkHelper
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/**
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* @see NetworkHelper#getSoulNetwork(String, World)
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*/
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public static SoulNetwork getSoulNetwork(UUID uuid, World world)
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public static SoulNetwork getSoulNetwork(UUID uuid)
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{
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return getSoulNetwork(PlayerHelper.getUsernameFromUUID(uuid), world);
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return getSoulNetwork(PlayerHelper.getUsernameFromUUID(uuid));
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}
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/**
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* @see NetworkHelper#getSoulNetwork(String, World)
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*/
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public static SoulNetwork getSoulNetwork(EntityPlayer player, World world)
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public static SoulNetwork getSoulNetwork(EntityPlayer player)
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{
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return getSoulNetwork(PlayerHelper.getUUIDFromPlayer(player), world);
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return getSoulNetwork(PlayerHelper.getUUIDFromPlayer(player));
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}
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/**
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@ -82,20 +84,23 @@ public class NetworkHelper
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*
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* @param soulNetwork
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* - SoulNetwork to syphon from
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* @param user
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* - User of the item.
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* @param toSyphon
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* - Amount of LP to syphon
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*
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* @return - Whether the action should be performed.
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*/
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public static boolean syphonAndDamage(SoulNetwork soulNetwork, int toSyphon)
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public static boolean syphonAndDamage(SoulNetwork soulNetwork, EntityPlayer user, int toSyphon)
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{
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if (soulNetwork.getPlayer() == null)
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{
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soulNetwork.syphon(toSyphon);
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return true;
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}
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return soulNetwork.syphonAndDamage(toSyphon);
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// if (soulNetwork.getPlayer() == null)
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// {
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// soulNetwork.syphon(toSyphon);
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// return true;
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// }
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return soulNetwork.syphonAndDamage(user, toSyphon);
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}
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/**
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@ -103,22 +108,21 @@ public class NetworkHelper
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*
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* @param stack
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* - ItemStack in the Container.
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* @param world
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* - The world the Container is in
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* @param toSyphon
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* - Amount of LP to syphon
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*
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* @return - If the syphon was successful.
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*/
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public static boolean syphonFromContainer(ItemStack stack, World world, int toSyphon)
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public static boolean syphonFromContainer(ItemStack stack, int toSyphon) //TODO: Change to a String, int?
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{
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System.out.println("Test");
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stack = NBTHelper.checkNBT(stack);
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String ownerName = stack.getTagCompound().getString(Constants.NBT.OWNER_UUID);
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if (Strings.isNullOrEmpty(ownerName))
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return false;
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SoulNetwork network = getSoulNetwork(ownerName, world);
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SoulNetwork network = getSoulNetwork(ownerName);
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SoulNetworkEvent.ItemDrainInContainerEvent event = new SoulNetworkEvent.ItemDrainInContainerEvent(stack, ownerName, toSyphon);
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