Added the final recipes required. Also added the Ritual Diviner that can place Dawn stones

This commit is contained in:
WayofTime 2015-04-11 17:56:42 -04:00
parent b725f7b814
commit 6dd95c23fa
7 changed files with 96 additions and 31 deletions

View file

@ -48,9 +48,7 @@ public class OmegaParadigm
ItemStack bootsStack = armours[0];
if(helmetStack != null && helmetStack.getItem() == ModItems.boundHelmet && chestStack != null && chestStack.getItem() == ModItems.boundPlate && leggingsStack != null && leggingsStack.getItem() == ModItems.boundLeggings && bootsStack != null && bootsStack.getItem() == ModItems.boundBoots)
{
System.out.println("Enchantability: " + enchantability);
{
long worldSeed = player.worldObj.getSeed();
Random rand = new Random(worldSeed + stability * (affinity + 7) * 94 + 84321*x - 17423*y + 76*z - 1623451*enchantability + 2 * enchantmentLevel);
ItemStack omegaHelmetStack = helmet.getSubstituteStack(helmetStack, stability, affinity, enchantability, enchantmentLevel, rand);