Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

View file

@ -1,8 +1,11 @@
package WayofTime.bloodmagic.util;
import java.util.ArrayList;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileInventory;
import com.google.common.collect.Iterables;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
@ -17,6 +20,7 @@ import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import net.minecraftforge.common.ISpecialArmor.ArmorProperties;
@ -24,9 +28,8 @@ import net.minecraftforge.fluids.FluidContainerRegistry;
import net.minecraftforge.fluids.FluidStack;
import net.minecraftforge.fluids.IFluidBlock;
import net.minecraftforge.fluids.IFluidHandler;
import WayofTime.bloodmagic.api.altar.EnumAltarComponent;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.tile.TileInventory;
import java.util.ArrayList;
public class Utils
{
@ -91,14 +94,14 @@ public class Utils
*/
public static boolean insertItemToTile(TileInventory tile, EntityPlayer player, int slot)
{
if (tile.getStackInSlot(slot) == null && player.getHeldItem() != null)
if (tile.getStackInSlot(slot) == null && player.getHeldItemMainhand() != null)
{
ItemStack input = player.getHeldItem().copy();
ItemStack input = player.getHeldItemMainhand().copy();
input.stackSize = 1;
player.getHeldItem().stackSize--;
player.getHeldItemMainhand().stackSize--;
tile.setInventorySlotContents(slot, input);
return true;
} else if (tile.getStackInSlot(slot) != null && player.getHeldItem() == null)
} else if (tile.getStackInSlot(slot) != null && player.getHeldItemMainhand() == null)
{
if (!tile.getWorld().isRemote)
{
@ -147,7 +150,7 @@ public class Utils
if (amount <= 0)
return 0;
amount = applyArmor(attackedEntity, attackedEntity.getInventory(), source, amount);
amount = applyArmor(attackedEntity, Iterables.toArray(attackedEntity.getEquipmentAndArmor(), ItemStack.class), source, amount);
if (amount <= 0)
return 0;
amount = applyPotionDamageCalculations(attackedEntity, source, amount);
@ -209,14 +212,16 @@ public class Utils
public static float applyPotionDamageCalculations(EntityLivingBase attackedEntity, DamageSource source, float damage)
{
Potion resistance = Potion.getPotionFromResourceLocation("resistance");
if (source.isDamageAbsolute())
{
return damage;
} else
{
if (attackedEntity.isPotionActive(Potion.resistance) && source != DamageSource.outOfWorld)
if (attackedEntity.isPotionActive(resistance) && source != DamageSource.outOfWorld)
{
int i = (attackedEntity.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
int i = (attackedEntity.getActivePotionEffect(resistance).getAmplifier() + 1) * 5;
int j = 25 - i;
float f = damage * (float) j;
damage = f / 25.0F;
@ -227,7 +232,7 @@ public class Utils
return 0.0F;
} else
{
int k = EnchantmentHelper.getEnchantmentModifierDamage(attackedEntity.getInventory(), source);
int k = EnchantmentHelper.getEnchantmentModifierDamage(attackedEntity.getArmorInventoryList(), source);
if (k > 20)
{
@ -543,15 +548,15 @@ public class Utils
return stack;
}
public static boolean isBlockLiquid(Block block)
public static boolean isBlockLiquid(IBlockState state)
{
return (block instanceof IFluidBlock || block.getMaterial().isLiquid());
return (state instanceof IFluidBlock || state.getMaterial().isLiquid());
}
//Shamelessly ripped off of CoFH Lib
public static boolean fillContainerFromHandler(World world, IFluidHandler handler, EntityPlayer player, FluidStack tankFluid)
{
ItemStack container = player.getCurrentEquippedItem();
ItemStack container = player.getHeldItemMainhand();
if (FluidContainerRegistry.isEmptyContainer(container))
{
ItemStack returnStack = FluidContainerRegistry.fillFluidContainer(tankFluid, container);
@ -588,7 +593,7 @@ public class Utils
//Shamelessly ripped off of CoFH Lib
public static boolean fillHandlerWithContainer(World world, IFluidHandler handler, EntityPlayer player)
{
ItemStack container = player.getCurrentEquippedItem();
ItemStack container = player.getHeldItemMainhand();
FluidStack fluid = FluidContainerRegistry.getFluidForFilledItem(container);
if (fluid != null)
{