Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

View file

@ -1,33 +1,29 @@
package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import com.google.common.base.Strings;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.EnderTeleportEvent;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.iface.IBindable;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.AreaDescriptor;
import WayofTime.bloodmagic.api.ritual.EnumRuneType;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.RitualComponent;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.api.util.helper.PlayerHelper;
import com.google.common.base.Strings;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class RitualExpulsion extends Ritual
{
@ -139,9 +135,9 @@ public class RitualExpulsion extends Ritual
while (!flag1 && j > 0)
{
Block block = entityLiving.worldObj.getBlockState(new BlockPos(i, j - 1, k)).getBlock();
IBlockState state = entityLiving.worldObj.getBlockState(new BlockPos(i, j - 1, k));
if (block != null && block.getMaterial().blocksMovement())
if (state != null && state.getMaterial().blocksMovement())
{
flag1 = true;
} else
@ -155,7 +151,7 @@ public class RitualExpulsion extends Ritual
{
moveEntityViaTeleport(entityLiving, entityLiving.posX, entityLiving.posY, entityLiving.posZ);
if (entityLiving.worldObj.getCollidingBoundingBoxes(entityLiving, entityLiving.getEntityBoundingBox()).isEmpty() && !entityLiving.worldObj.isAnyLiquid(entityLiving.getEntityBoundingBox()))
if (!entityLiving.isCollided && !entityLiving.worldObj.isAnyLiquid(entityLiving.getEntityBoundingBox()))
{
flag = true;
}
@ -200,7 +196,7 @@ public class RitualExpulsion extends Ritual
{
if (entityLiving.isRiding())
{
entityLiving.mountEntity(null);
entityplayermp.mountEntityAndWakeUp();
}
entityLiving.setPositionAndUpdate(event.targetX, event.targetY, event.targetZ);
}