Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

View file

@ -1,20 +1,5 @@
package WayofTime.bloodmagic.ritual;
import java.util.ArrayList;
import java.util.Iterator;
import net.minecraft.block.Block;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import WayofTime.bloodmagic.api.BlockStack;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.altar.AltarComponent;
@ -29,6 +14,21 @@ import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import WayofTime.bloodmagic.block.BlockBloodRune;
import WayofTime.bloodmagic.registry.ModBlocks;
import WayofTime.bloodmagic.util.Utils;
import net.minecraft.block.Block;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
import java.util.Iterator;
public class RitualAltarBuilder extends Ritual
{
@ -189,7 +189,7 @@ public class RitualAltarBuilder extends Ritual
public void lightning(World world, BlockPos blockPos)
{
world.addWeatherEffect(new EntityLightningBolt(world, blockPos.getX(), blockPos.getY(), blockPos.getZ()));
world.addWeatherEffect(new EntityLightningBolt(world, blockPos.getX(), blockPos.getY(), blockPos.getZ(), true));
}
/*