Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

View file

@ -1,13 +1,13 @@
package WayofTime.bloodmagic.network;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.util.ChatUtil;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.SimpleNetworkWrapper;
import net.minecraftforge.fml.relauncher.Side;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.util.ChatUtil;
public class BloodMagicPacketHandler
{
@ -21,7 +21,7 @@ public class BloodMagicPacketHandler
public static void sendToAllAround(IMessage message, TileEntity te, int range)
{
INSTANCE.sendToAllAround(message, new NetworkRegistry.TargetPoint(te.getWorld().provider.getDimensionId(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ(), range));
INSTANCE.sendToAllAround(message, new NetworkRegistry.TargetPoint(te.getWorld().provider.getDimension(), te.getPos().getX(), te.getPos().getY(), te.getPos().getZ(), range));
}
public static void sendToAllAround(IMessage message, TileEntity te)