Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

View file

@ -1,9 +1,9 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
public class BloodLightRenderFactory implements IRenderFactory<EntityBloodLight>
{

View file

@ -1,15 +1,15 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import WayofTime.bloodmagic.item.ItemComponent;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.entity.projectile.EntityBloodLight;
import WayofTime.bloodmagic.item.ItemComponent;
public class RenderEntityBloodLight extends Render<EntityBloodLight>
{

View file

@ -1,5 +1,6 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
@ -10,11 +11,8 @@ import net.minecraft.util.MathHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.lwjgl.opengl.GL11;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
@SideOnly(Side.CLIENT)
public class RenderEntitySentientArrow extends Render<EntitySentientArrow>
{

View file

@ -1,16 +1,16 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
import WayofTime.bloodmagic.registry.ModItems;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.RenderItem;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
import WayofTime.bloodmagic.registry.ModItems;
public class RenderEntitySoulSnare extends Render<EntitySoulSnare>
{

View file

@ -1,9 +1,9 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import WayofTime.bloodmagic.entity.projectile.EntitySentientArrow;
public class SentientArrowRenderFactory implements IRenderFactory<EntitySentientArrow>
{

View file

@ -1,9 +1,9 @@
package WayofTime.bloodmagic.client.render.entity;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.client.registry.IRenderFactory;
import WayofTime.bloodmagic.entity.projectile.EntitySoulSnare;
public class SoulSnareRenderFactory implements IRenderFactory<EntitySoulSnare>
{