Initial 1.9 commit

This DOES NOT BUILD. Do not even attempt.

Almost everything has been ported besides the block/item packages. Then it's a matter of testing what broke.
This commit is contained in:
Nick 2016-03-17 13:00:44 -07:00
parent f896383fe6
commit 6c729db70c
359 changed files with 1858 additions and 4447 deletions

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@ -1,9 +1,9 @@
package WayofTime.bloodmagic.api.event;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
import lombok.Getter;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.eventhandler.Event;
import WayofTime.bloodmagic.api.registry.AltarRecipeRegistry;
/**
* Fired whenever a craft is completed in a BloodAltar.

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@ -1,15 +1,14 @@
package WayofTime.bloodmagic.api.event;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
import WayofTime.bloodmagic.api.ritual.IMasterRitualStone;
import WayofTime.bloodmagic.api.ritual.Ritual;
import WayofTime.bloodmagic.api.ritual.imperfect.IImperfectRitualStone;
import WayofTime.bloodmagic.api.ritual.imperfect.ImperfectRitual;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
public class RitualEvent extends Event
{
@ -51,7 +50,7 @@ public class RitualEvent extends Event
* This event is called when a Ritual effect is performed. If cancelled, the
* effect will not happen.
*
* {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, BlockPos)}
* {@link WayofTime.bloodmagic.tile.TileMasterRitualStone#performRitual(World, net.minecraft.util.math.BlockPos)}
*/
@Cancelable
public static class RitualRunEvent extends RitualEvent

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@ -1,11 +1,11 @@
package WayofTime.bloodmagic.api.event;
import WayofTime.bloodmagic.api.BlockStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.eventhandler.Cancelable;
import net.minecraftforge.fml.common.eventhandler.Event;
import WayofTime.bloodmagic.api.BlockStack;
/**
* Fired when a teleposer attempts to transpose two blocks. Use this to perform