Attempt to try to fix the 1.16.3's branch having multiple 'wayoftime' folders.
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package wayoftime.bloodmagic.client.screens;
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import java.util.ArrayList;
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import java.util.List;
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import com.mojang.blaze3d.matrix.MatrixStack;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.ITextComponent;
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import net.minecraft.util.text.TranslationTextComponent;
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import net.minecraftforge.fml.client.gui.GuiUtils;
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import wayoftime.bloodmagic.BloodMagic;
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import wayoftime.bloodmagic.tile.TileAlchemicalReactionChamber;
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import wayoftime.bloodmagic.tile.contailer.ContainerAlchemicalReactionChamber;
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import wayoftime.bloodmagic.util.handler.event.ClientHandler;
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public class ScreenAlchemicalReactionChamber extends ScreenBase<ContainerAlchemicalReactionChamber>
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{
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private static final ResourceLocation background = new ResourceLocation(BloodMagic.MODID, "textures/gui/arc_gui.png");
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public TileAlchemicalReactionChamber tileARC;
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public ScreenAlchemicalReactionChamber(ContainerAlchemicalReactionChamber container, PlayerInventory playerInventory, ITextComponent title)
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{
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super(container, playerInventory, title);
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tileARC = container.tileARC;
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this.xSize = 176;
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this.ySize = 205;
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}
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@Override
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public ResourceLocation getBackground()
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{
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return background;
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}
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// public
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// public ScreenSoulForge(InventoryPlayer playerInventory, IInventory tileSoulForge)
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// {
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// super(new ContainerSoulForge(playerInventory, tileSoulForge));
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// this.tileSoulForge = tileSoulForge;
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// this.xSize = 176;
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// this.ySize = 205;
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// }
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//
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@Override
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public void render(MatrixStack stack, int mouseX, int mouseY, float partialTicks)
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{
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super.render(stack, mouseX, mouseY, partialTicks);
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List<ITextComponent> tooltip = new ArrayList<>();
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// FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
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// inputTank.fill(new FluidStack(Fluids.WATER, 1000), FluidAction.EXECUTE);
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ClientHandler.handleGuiTank(stack, tileARC.inputTank, this.guiLeft + 8, this.guiTop
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+ 40, 16, 63, 194, 1, 16, 63, mouseX, mouseY, background.toString(), tooltip);
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ClientHandler.handleGuiTank(stack, tileARC.outputTank, this.guiLeft + 152, this.guiTop
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+ 15, 16, 63, 194, 1, 16, 63, mouseX, mouseY, background.toString(), tooltip);
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if (!tooltip.isEmpty())
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GuiUtils.drawHoveringText(stack, tooltip, mouseX, mouseY, width, height, -1, font);
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}
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//
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@Override
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protected void drawGuiContainerForegroundLayer(MatrixStack stack, int mouseX, int mouseY)
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{
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this.font.func_243248_b(stack, new TranslationTextComponent("tile.bloodmagic.arc.name"), 8, 5, 4210752);
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this.font.func_243248_b(stack, new TranslationTextComponent("container.inventory"), 8, 111, 4210752);
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}
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//
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@Override
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protected void drawGuiContainerBackgroundLayer(MatrixStack stack, float partialTicks, int mouseX, int mouseY)
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{
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RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
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getMinecraft().getTextureManager().bindTexture(background);
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int i = (this.width - this.xSize) / 2;
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int j = (this.height - this.ySize) / 2;
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this.blit(stack, i, j, 0, 0, this.xSize, this.ySize);
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// FluidTank inputTank = new FluidTank(FluidAttributes.BUCKET_VOLUME * 2);
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// inputTank.fill(new FluidStack(Fluids.WATER, 1000), FluidAction.EXECUTE);
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ClientHandler.handleGuiTank(stack, tileARC.inputTank, this.guiLeft + 8, this.guiTop
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+ 40, 16, 63, 194, 1, 16, 63, mouseX, mouseY, background.toString(), null);
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ClientHandler.handleGuiTank(stack, tileARC.outputTank, this.guiLeft + 152, this.guiTop
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+ 15, 16, 63, 194, 1, 16, 63, mouseX, mouseY, background.toString(), null);
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// int l = this.getCookProgressScaled(90);
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// this.blit(stack, i + 115, j + 14 + 90 - l, 176, 90 - l, 18, l);
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}
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////
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// public int getCookProgressScaled(int scale)
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// {
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// double progress = ((TileSoulForge) tileSoulForge).getProgressForGui();
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//// if (tileSoulForge != null)
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//// {
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//// System.out.println("Tile is NOT null");
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//// }
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//// double progress = ((float) this.container.data.get(0)) / ((float) this.container.data.get(1));
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//// System.out.println(this.container.data.get(0));
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// return (int) (progress * scale);
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// }
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}
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