Refixing Tool paradigm and adding some more stuff to the Encampment
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12 changed files with 387 additions and 54 deletions
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@ -13,6 +13,9 @@ public class BuildingSchematic
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public String name;
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public int doorX;
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public int doorZ;
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public int doorY;
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public int buildingTier;
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public int buildingType;
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public List<BlockSet> blockList;
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public BuildingSchematic()
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@ -26,6 +29,9 @@ public class BuildingSchematic
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blockList = new ArrayList();
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this.doorX = 0;
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this.doorZ = 0;
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this.doorY = 0;
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this.buildingTier = 0;
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this.buildingType = DemonBuilding.BUILDING_HOUSE;
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}
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public void addBlockWithMeta(Block block, int meta, int xOffset, int yOffset, int zOffset)
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@ -62,7 +68,7 @@ public class BuildingSchematic
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{
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int gridX = (int)((coords.xCoord+2*Math.signum(coords.xCoord))/5);
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int gridZ = (int)((coords.zCoord+2*Math.signum(coords.zCoord))/5);
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holder.setGridSpace(gridX, gridZ, new GridSpace(GridSpace.HOUSE,0));
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}
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}
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@ -75,6 +81,49 @@ public class BuildingSchematic
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int gridX = (int)((doorX+2*Math.signum(doorX))/5);
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int gridZ = (int)((doorZ+2*Math.signum(doorZ))/5);
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return new Int3(gridX, 0, gridZ);
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return new Int3(gridX, doorY, gridZ);
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}
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public void destroyAllInField(World world, int xCoord, int yCoord, int zCoord, ForgeDirection dir)
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{
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GridSpaceHolder grid = this.createGSH();
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for(int i=this.getMinY(); i<=this.getMaxY(); i++)
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{
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grid.destroyAllInGridSpaces(world, xCoord, yCoord + i, zCoord, dir);
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}
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}
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public int getMinY()
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{
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int min = 0;
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for(BlockSet set : blockList)
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{
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for(Int3 pos : set.getPositions())
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{
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if(pos.yCoord < min)
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{
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min = pos.yCoord;
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}
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}
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}
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return min;
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}
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public int getMaxY()
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{
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int max = 0;
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for(BlockSet set : blockList)
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{
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for(Int3 pos : set.getPositions())
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{
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if(pos.yCoord > max)
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{
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max = pos.yCoord;
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}
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}
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}
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return max;
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}
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}
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