Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray.
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6 changed files with 78 additions and 22 deletions
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@ -14,7 +14,6 @@ import WayofTime.bloodmagic.tile.TileAlchemyArray;
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public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
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{
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public float offsetFromFace = -0.9f;
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public final ResourceLocation arrayResource;
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public final ResourceLocation secondaryArrayResource;
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public DualAlchemyCircleRenderer()
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@ -24,7 +23,7 @@ public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
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public DualAlchemyCircleRenderer(ResourceLocation arrayResource, ResourceLocation secondaryArrayResource)
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{
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this.arrayResource = arrayResource;
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super(arrayResource);
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this.secondaryArrayResource = secondaryArrayResource;
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}
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