Eliminated some of the "wonkiness" from the Air Sigil by moving its effects to the client side.. Also worked a bit more on the PageAlchemyArray.

This commit is contained in:
WayofTime 2016-07-21 16:49:12 -04:00
parent 087982eb9d
commit 6a937c2047
6 changed files with 78 additions and 22 deletions

View file

@ -14,7 +14,6 @@ import WayofTime.bloodmagic.tile.TileAlchemyArray;
public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
{
public float offsetFromFace = -0.9f;
public final ResourceLocation arrayResource;
public final ResourceLocation secondaryArrayResource;
public DualAlchemyCircleRenderer()
@ -24,7 +23,7 @@ public class DualAlchemyCircleRenderer extends AlchemyCircleRenderer
public DualAlchemyCircleRenderer(ResourceLocation arrayResource, ResourceLocation secondaryArrayResource)
{
this.arrayResource = arrayResource;
super(arrayResource);
this.secondaryArrayResource = secondaryArrayResource;
}