Got the routing working to a safe degree.

This commit is contained in:
WayofTime 2016-01-14 15:03:13 -05:00
parent 652b6a45fd
commit 6a6369d08e
6 changed files with 30 additions and 8 deletions

View file

@ -31,7 +31,6 @@ import WayofTime.bloodmagic.item.block.ItemBlockCrystal;
import WayofTime.bloodmagic.item.block.ItemBlockPedestal;
import WayofTime.bloodmagic.item.block.ItemBlockRitualController;
import WayofTime.bloodmagic.item.block.ItemBlockRitualStone;
import WayofTime.bloodmagic.routing.TileMasterRoutingNode;
import WayofTime.bloodmagic.tile.TileAlchemyArray;
import WayofTime.bloodmagic.tile.TileAltar;
import WayofTime.bloodmagic.tile.TileImperfectRitualStone;
@ -42,6 +41,7 @@ import WayofTime.bloodmagic.tile.TileSoulForge;
import WayofTime.bloodmagic.tile.TileSpectralBlock;
import WayofTime.bloodmagic.tile.TileTeleposer;
import WayofTime.bloodmagic.tile.routing.TileInputRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileMasterRoutingNode;
import WayofTime.bloodmagic.tile.routing.TileOutputRoutingNode;
import WayofTime.bloodmagic.util.helper.InventoryRenderHelper;