Finalized Solar Powered perk. Worked a bit more on Grim Reaper's Sprint.
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11 changed files with 223 additions and 9 deletions
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@ -18,7 +18,7 @@ public class StatTrackerGrimReaperSprint extends StatTracker
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public int totalDeaths = 0;
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public static HashMap<LivingArmour, Integer> changeMap = new HashMap<LivingArmour, Integer>();
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public static int[] deathsRequired = new int[] { 3, 5, 6, 7, 8, 9, 10, 11, 12, 13 }; //TODO: Modify
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public static int[] deathsRequired = new int[] { 6, 10, 15, 25, 50, 70, 90, 120, 150, 200 }; //TODO: Modify
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public static void incrementCounter(LivingArmour armour)
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{
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@ -0,0 +1,88 @@
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package WayofTime.bloodmagic.livingArmour.tracker;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.List;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.livingArmour.LivingArmourUpgrade;
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import WayofTime.bloodmagic.api.livingArmour.StatTracker;
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import WayofTime.bloodmagic.livingArmour.LivingArmour;
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import WayofTime.bloodmagic.livingArmour.upgrade.LivingArmourUpgradeSolarPowered;
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public class StatTrackerSolarPowered extends StatTracker
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{
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public double totalHealthGenned = 0;
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public static HashMap<LivingArmour, Double> changeMap = new HashMap<LivingArmour, Double>();
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public static int[] healthedRequired = new int[] { 70, 150, 300, 500, 700, 1400, 2400, 4000, 7000, 9000 };
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public static void incrementCounter(LivingArmour armour, double health)
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{
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changeMap.put(armour, changeMap.containsKey(armour) ? changeMap.get(armour) + health : health);
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}
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@Override
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public String getUniqueIdentifier()
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{
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return Constants.Mod.MODID + ".tracker.solarPowered";
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}
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@Override
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public void resetTracker()
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{
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this.totalHealthGenned = 0;
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}
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@Override
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public void readFromNBT(NBTTagCompound tag)
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{
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totalHealthGenned = tag.getDouble(Constants.Mod.MODID + ".tracker.solarPowered");
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}
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@Override
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public void writeToNBT(NBTTagCompound tag)
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{
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tag.setDouble(Constants.Mod.MODID + ".tracker.solarPowered", totalHealthGenned);
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}
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@Override
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public boolean onTick(World world, EntityPlayer player, LivingArmour livingArmour)
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{
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if (changeMap.containsKey(livingArmour))
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{
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double change = Math.abs(changeMap.get(livingArmour));
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if (change > 0)
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{
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totalHealthGenned += Math.abs(changeMap.get(livingArmour));
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changeMap.put(livingArmour, 0d);
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this.markDirty();
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return true;
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}
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}
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return false;
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}
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@Override
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public List<LivingArmourUpgrade> getUpgrades()
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{
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List<LivingArmourUpgrade> upgradeList = new ArrayList<LivingArmourUpgrade>();
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for (int i = 0; i < 10; i++)
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{
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if (totalHealthGenned >= healthedRequired[i])
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{
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upgradeList.add(new LivingArmourUpgradeSolarPowered(i));
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}
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}
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return upgradeList;
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}
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}
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