Added a couple new Anointments

This includes Holy Water and Hidden Knowledge.
Also fixed the JEI compat for the Alchemy Table so that hovering over the arrow shows the requirements.
This commit is contained in:
WayofTime 2021-01-12 11:44:41 -05:00
parent 4593f1f030
commit 68f917cb5b
32 changed files with 742 additions and 453 deletions

View file

@ -1,5 +1,7 @@
{
"anointment.bloodmagic.fortune": "Fortunate",
"anointment.bloodmagic.hidden_knowledge": "Hidden Knowledge",
"anointment.bloodmagic.holy_water": "Holy Light",
"anointment.bloodmagic.melee_damage": "Whetstone",
"anointment.bloodmagic.silk_touch": "Soft Touch",
"block.bloodmagic.accelerationrune": "Acceleration Rune",
@ -103,6 +105,7 @@
"item.bloodmagic.experiencebook": "Tome of Peritia",
"item.bloodmagic.explosivepowder": "Explosive Powder",
"item.bloodmagic.firescribetool": "Inscription Tool: Fire",
"item.bloodmagic.fortune_anointment": "Fortuna Extract",
"item.bloodmagic.fragment_netherite_scrap": "Ancient Debris Fragment",
"item.bloodmagic.furnacecell_primitive": "Primitive Fuel Cell",
"item.bloodmagic.goldfragment": "Gold Ore Fragment",
@ -110,6 +113,8 @@
"item.bloodmagic.goldsand": "Gold Sand",
"item.bloodmagic.gravel_netherite_scrap": "Ancient Debris Gravel",
"item.bloodmagic.growthsigil": "Sigil of the Green Grove",
"item.bloodmagic.hidden_knowledge_anointment": "Liquid Knowledge",
"item.bloodmagic.holy_water_anointment": "Holy Water",
"item.bloodmagic.icesigil": "Sigil of the Frozen Lake",
"item.bloodmagic.infusedslate": "Imbued Slate",
"item.bloodmagic.ironfragment": "Iron Ore Fragment",
@ -180,11 +185,13 @@
"jei.bloodmagic.recipe.arcfurnace": "ARC Furnace Recipe",
"jei.bloodmagic.recipe.consumptionrate": "Consumption: %s LP/t",
"jei.bloodmagic.recipe.drainrate": "Drain: %s LP/t",
"jei.bloodmagic.recipe.lpDrained": "Drained: %s LP",
"jei.bloodmagic.recipe.minimumsouls": "Minimum: %s Will",
"jei.bloodmagic.recipe.requiredlp": "LP: %d",
"jei.bloodmagic.recipe.requiredtier": "Tier: %d",
"jei.bloodmagic.recipe.soulforge": "Hellfire Forge",
"jei.bloodmagic.recipe.soulsdrained": "Drained: %s Will",
"jei.bloodmagic.recipe.ticksRequired": "Time: %sTicks",
"living_upgrade.bloodmagic.arrow_protect": "Pin Cushion",
"living_upgrade.bloodmagic.arrow_shot": "Trick Shot",
"living_upgrade.bloodmagic.battleHunger": "Battle Hungry",