Made it so the incense altar needs a minimum number of roads in order to reach specific tiers. Added as a bandaid measure for setting tiers.
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2 changed files with 21 additions and 3 deletions
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@ -153,7 +153,7 @@ public class TileIncenseAltar extends TileInventory implements ITickable
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// System.out.println("Tranquility: " + appliedTranquility);
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double bonus = IncenseAltarHandler.getIncenseBonusFromComponents(worldObj, pos, appliedTranquility);
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double bonus = IncenseAltarHandler.getIncenseBonusFromComponents(worldObj, pos, appliedTranquility, roadDistance);
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// System.out.println("Incense bonus: " + bonus);
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incenseAddition = bonus;
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}
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