Initial framework for the item routing is completed

This commit is contained in:
WayofTime 2016-01-14 14:11:16 -05:00
parent eaefd89287
commit 652b6a45fd
12 changed files with 256 additions and 47 deletions

View file

@ -1,9 +1,63 @@
package WayofTime.bloodmagic.tile.routing;
public class TileOutputRoutingNode extends TileFilteredRoutingNode
import java.util.LinkedList;
import java.util.List;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import WayofTime.bloodmagic.item.inventory.ItemInventory;
import WayofTime.bloodmagic.routing.IItemFilter;
import WayofTime.bloodmagic.routing.IOutputItemRoutingNode;
import WayofTime.bloodmagic.routing.TestItemFilter;
import WayofTime.bloodmagic.util.GhostItemHelper;
public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IOutputItemRoutingNode
{
public TileOutputRoutingNode()
{
super(7, "outputNode");
}
@Override
public boolean isOutput(EnumFacing side)
{
return true;
}
@Override
public IItemFilter getOutputFilterForSide(EnumFacing side)
{
ItemStack filterStack = this.getFilterStack(side);
if (filterStack == null)
{
return null;
}
TileEntity tile = worldObj.getTileEntity(pos.offset(side));
if (tile instanceof IInventory)
{
IItemFilter testFilter = new TestItemFilter();
List<ItemStack> filteredList = new LinkedList<ItemStack>();
ItemInventory inv = new ItemInventory(filterStack, 9, ""); //TODO: Change to grab the filter from the Item later.
for (int i = 0; i < inv.getSizeInventory(); i++)
{
ItemStack stack = inv.getStackInSlot(i);
if (stack == null)
{
continue;
}
filteredList.add(GhostItemHelper.getStackFromGhost(stack));
}
testFilter.initializeFilter(filteredList, (IInventory) tile, side, true);
return testFilter;
}
return null;
}
}