Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
(cherry picked from commit a5a17f6
)
This commit is contained in:
parent
a628adfde8
commit
65104db564
24 changed files with 725 additions and 53 deletions
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@ -10,9 +10,8 @@ import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import WayofTime.bloodmagic.item.inventory.ItemInventory;
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import WayofTime.bloodmagic.item.routing.IItemFilterProvider;
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import WayofTime.bloodmagic.item.routing.IRoutingFilterProvider;
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import WayofTime.bloodmagic.tile.routing.TileFilteredRoutingNode;
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import WayofTime.bloodmagic.util.GhostItemHelper;
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public class ContainerItemRoutingNode extends Container
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{
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@ -100,6 +99,13 @@ public class ContainerItemRoutingNode extends Container
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GhostItemHelper.setItemGhostAmount(copyStack, 0);
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copyStack.setCount(1);
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slot.putStack(copyStack);
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ItemStack filterStack = this.inventorySlots.get(0).getStack();
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if (filterStack.getItem() instanceof IRoutingFilterProvider)
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{
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ItemStack copyStack = ((IRoutingFilterProvider) filterStack.getItem()).getContainedStackForItem(filterStack, heldStack);
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slot.putStack(copyStack);
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}
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}
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}
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} else
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@ -136,14 +142,14 @@ public class ContainerItemRoutingNode extends Container
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{
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if (!this.mergeItemStack(itemstack1, slotsOccupied, slotsOccupied + 36, true))
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{
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return ItemStack.EMPTY;
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return null;
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}
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slot.onSlotChange(itemstack1, itemstack);
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} else if (index > 0)
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{
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// return null;
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if (itemstack1.getItem() instanceof IItemFilterProvider) // Change to check item is a filter
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if (itemstack1.getItem() instanceof IRoutingFilterProvider) // Change to check item is a filter
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{
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if (!this.mergeItemStack(itemstack1, 0, 1, false))
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{
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@ -155,7 +161,7 @@ public class ContainerItemRoutingNode extends Container
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return ItemStack.EMPTY;
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}
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if (itemstack1.getCount() == 0)
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if (itemstack1.isEmpty())
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{
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slot.putStack(ItemStack.EMPTY);
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} else
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@ -195,7 +201,7 @@ public class ContainerItemRoutingNode extends Container
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@Override
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public boolean isItemValid(ItemStack itemStack)
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{
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return itemStack.getItem() instanceof IItemFilterProvider; //TODO: Create a new Item that holds the filter.
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return itemStack.getItem() instanceof IRoutingFilterProvider; //TODO: Create a new Item that holds the filter.
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}
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@Override
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@ -3,14 +3,19 @@ package WayofTime.bloodmagic.tile.routing;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.items.IItemHandler;
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import WayofTime.bloodmagic.item.routing.IFluidFilterProvider;
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import WayofTime.bloodmagic.item.routing.IItemFilterProvider;
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import WayofTime.bloodmagic.routing.DefaultItemFilter;
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import WayofTime.bloodmagic.routing.IFluidFilter;
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import WayofTime.bloodmagic.routing.IInputFluidRoutingNode;
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import WayofTime.bloodmagic.routing.IInputItemRoutingNode;
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import WayofTime.bloodmagic.routing.IItemFilter;
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import WayofTime.bloodmagic.util.Utils;
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public class TileInputRoutingNode extends TileFilteredRoutingNode implements IInputItemRoutingNode
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public class TileInputRoutingNode extends TileFilteredRoutingNode implements IInputItemRoutingNode, IInputFluidRoutingNode
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{
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public TileInputRoutingNode()
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{
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@ -34,11 +39,14 @@ public class TileInputRoutingNode extends TileFilteredRoutingNode implements IIn
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{
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack.isEmpty() || !(filterStack.getItem() instanceof IItemFilterProvider))
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if (filterStack.isEmpty())
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{
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IItemFilter filter = new DefaultItemFilter();
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filter.initializeFilter(null, tile, handler, false);
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return filter;
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} else if (!(filterStack.getItem() instanceof IItemFilterProvider))
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{
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return null;
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}
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IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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@ -48,4 +56,35 @@ public class TileInputRoutingNode extends TileFilteredRoutingNode implements IIn
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return null;
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}
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@Override
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public boolean isFluidInput(EnumFacing side)
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{
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return true;
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}
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@Override
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public IFluidFilter getInputFluidFilterForSide(EnumFacing side)
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{
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TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side))
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{
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IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side);
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack == null || !(filterStack.getItem() instanceof IFluidFilterProvider))
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{
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return null;
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}
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return ((IFluidFilterProvider) filterStack.getItem()).getInputFluidFilter(filterStack, tile, handler);
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}
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return null;
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}
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@Override
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public boolean isTankConnectedToSide(EnumFacing side)
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{
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return true;
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}
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}
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@ -17,9 +17,12 @@ import net.minecraft.world.World;
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import WayofTime.bloodmagic.api.Constants;
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import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
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import WayofTime.bloodmagic.demonAura.WorldDemonWillHandler;
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import WayofTime.bloodmagic.routing.IFluidFilter;
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import WayofTime.bloodmagic.routing.IInputFluidRoutingNode;
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import WayofTime.bloodmagic.routing.IInputItemRoutingNode;
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import WayofTime.bloodmagic.routing.IItemFilter;
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import WayofTime.bloodmagic.routing.IMasterRoutingNode;
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import WayofTime.bloodmagic.routing.IOutputFluidRoutingNode;
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import WayofTime.bloodmagic.routing.IOutputItemRoutingNode;
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import WayofTime.bloodmagic.routing.IRoutingNode;
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import WayofTime.bloodmagic.routing.NodeHelper;
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@ -59,33 +62,65 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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Map<Integer, List<IItemFilter>> outputMap = new TreeMap<Integer, List<IItemFilter>>();
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Map<Integer, List<IFluidFilter>> outputFluidMap = new TreeMap<Integer, List<IFluidFilter>>();
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for (BlockPos outputPos : outputNodeList)
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{
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TileEntity outputTile = getWorld().getTileEntity(outputPos);
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if (outputTile instanceof IOutputItemRoutingNode && this.isConnected(new LinkedList<BlockPos>(), outputPos))
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if (this.isConnected(new LinkedList<BlockPos>(), outputPos))
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{
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IOutputItemRoutingNode outputNode = (IOutputItemRoutingNode) outputTile;
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for (EnumFacing facing : EnumFacing.VALUES)
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if (outputTile instanceof IOutputItemRoutingNode)
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{
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if (!outputNode.isInventoryConnectedToSide(facing) || !outputNode.isOutput(facing))
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{
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continue;
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}
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IOutputItemRoutingNode outputNode = (IOutputItemRoutingNode) outputTile;
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IItemFilter filter = outputNode.getOutputFilterForSide(facing);
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if (filter != null)
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for (EnumFacing facing : EnumFacing.VALUES)
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{
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int priority = outputNode.getPriority(facing);
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if (outputMap.containsKey(priority))
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if (!outputNode.isInventoryConnectedToSide(facing) || !outputNode.isOutput(facing))
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{
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outputMap.get(priority).add(filter);
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} else
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continue;
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}
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IItemFilter filter = outputNode.getOutputFilterForSide(facing);
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if (filter != null)
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{
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List<IItemFilter> filterList = new LinkedList<IItemFilter>();
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filterList.add(filter);
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outputMap.put(priority, filterList);
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int priority = outputNode.getPriority(facing);
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if (outputMap.containsKey(priority))
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{
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outputMap.get(priority).add(filter);
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} else
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{
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List<IItemFilter> filterList = new LinkedList<IItemFilter>();
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filterList.add(filter);
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outputMap.put(priority, filterList);
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}
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}
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}
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}
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if (outputTile instanceof IOutputFluidRoutingNode)
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{
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IOutputFluidRoutingNode outputNode = (IOutputFluidRoutingNode) outputTile;
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for (EnumFacing facing : EnumFacing.VALUES)
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{
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if (!outputNode.isTankConnectedToSide(facing) || !outputNode.isFluidOutput(facing))
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{
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continue;
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}
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IFluidFilter filter = outputNode.getOutputFluidFilterForSide(facing);
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if (filter != null)
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{
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int priority = outputNode.getPriority(facing);
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if (outputMap.containsKey(priority))
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{
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outputFluidMap.get(priority).add(filter);
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} else
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{
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List<IFluidFilter> filterList = new LinkedList<IFluidFilter>();
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filterList.add(filter);
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outputFluidMap.put(priority, filterList);
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}
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}
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}
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}
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@ -93,33 +128,65 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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Map<Integer, List<IItemFilter>> inputMap = new TreeMap<Integer, List<IItemFilter>>();
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Map<Integer, List<IFluidFilter>> inputFluidMap = new TreeMap<Integer, List<IFluidFilter>>();
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for (BlockPos inputPos : inputNodeList)
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{
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TileEntity inputTile = getWorld().getTileEntity(inputPos);
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if (inputTile instanceof IInputItemRoutingNode && this.isConnected(new LinkedList<BlockPos>(), inputPos))
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if (this.isConnected(new LinkedList<BlockPos>(), inputPos))
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{
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IInputItemRoutingNode inputNode = (IInputItemRoutingNode) inputTile;
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for (EnumFacing facing : EnumFacing.VALUES)
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if (inputTile instanceof IInputItemRoutingNode)
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{
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if (!inputNode.isInventoryConnectedToSide(facing) || !inputNode.isInput(facing))
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{
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continue;
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}
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IInputItemRoutingNode inputNode = (IInputItemRoutingNode) inputTile;
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IItemFilter filter = inputNode.getInputFilterForSide(facing);
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if (filter != null)
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for (EnumFacing facing : EnumFacing.VALUES)
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{
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int priority = inputNode.getPriority(facing);
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if (inputMap.containsKey(priority))
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if (!inputNode.isInventoryConnectedToSide(facing) || !inputNode.isInput(facing))
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{
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inputMap.get(priority).add(filter);
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} else
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continue;
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}
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IItemFilter filter = inputNode.getInputFilterForSide(facing);
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if (filter != null)
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{
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List<IItemFilter> filterList = new LinkedList<IItemFilter>();
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filterList.add(filter);
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inputMap.put(priority, filterList);
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int priority = inputNode.getPriority(facing);
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if (inputMap.containsKey(priority))
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{
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inputMap.get(priority).add(filter);
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} else
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{
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List<IItemFilter> filterList = new LinkedList<IItemFilter>();
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filterList.add(filter);
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inputMap.put(priority, filterList);
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}
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}
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}
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}
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if (inputTile instanceof IInputFluidRoutingNode)
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{
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IInputFluidRoutingNode inputNode = (IInputFluidRoutingNode) inputTile;
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for (EnumFacing facing : EnumFacing.VALUES)
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{
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if (!inputNode.isTankConnectedToSide(facing) || !inputNode.isFluidInput(facing))
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{
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continue;
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}
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IFluidFilter filter = inputNode.getInputFluidFilterForSide(facing);
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if (filter != null)
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{
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int priority = inputNode.getPriority(facing);
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if (inputMap.containsKey(priority))
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{
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inputFluidMap.get(priority).add(filter);
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} else
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{
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List<IFluidFilter> filterList = new LinkedList<IFluidFilter>();
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filterList.add(filter);
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inputFluidMap.put(priority, filterList);
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}
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}
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}
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}
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@ -127,6 +194,7 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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int maxTransfer = this.getMaxTransferForDemonWill(WorldDemonWillHandler.getCurrentWill(getWorld(), pos, EnumDemonWillType.DEFAULT));
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int maxFluidTransfer = 1000;
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for (Entry<Integer, List<IItemFilter>> outputEntry : outputMap.entrySet())
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{
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@ -147,6 +215,26 @@ public class TileMasterRoutingNode extends TileInventory implements IMasterRouti
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}
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}
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}
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for (Entry<Integer, List<IFluidFilter>> outputEntry : outputFluidMap.entrySet())
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{
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List<IFluidFilter> outputList = outputEntry.getValue();
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for (IFluidFilter outputFilter : outputList)
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{
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for (Entry<Integer, List<IFluidFilter>> inputEntry : inputFluidMap.entrySet())
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{
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List<IFluidFilter> inputList = inputEntry.getValue();
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for (IFluidFilter inputFilter : inputList)
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{
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maxFluidTransfer -= inputFilter.transferThroughInputFilter(outputFilter, maxFluidTransfer);
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if (maxFluidTransfer <= 0)
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{
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return;
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}
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}
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}
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}
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}
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}
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public int getMaxTransferForDemonWill(double will)
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@ -3,14 +3,19 @@ package WayofTime.bloodmagic.tile.routing;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fluids.capability.IFluidHandler;
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import net.minecraftforge.items.IItemHandler;
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import WayofTime.bloodmagic.item.routing.IFluidFilterProvider;
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import WayofTime.bloodmagic.item.routing.IItemFilterProvider;
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import WayofTime.bloodmagic.routing.DefaultItemFilter;
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import WayofTime.bloodmagic.routing.IFluidFilter;
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import WayofTime.bloodmagic.routing.IItemFilter;
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import WayofTime.bloodmagic.routing.IOutputFluidRoutingNode;
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import WayofTime.bloodmagic.routing.IOutputItemRoutingNode;
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import WayofTime.bloodmagic.util.Utils;
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public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IOutputItemRoutingNode
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public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IOutputItemRoutingNode, IOutputFluidRoutingNode
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{
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public TileOutputRoutingNode()
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{
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@ -34,11 +39,14 @@ public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IO
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{
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack.isEmpty() || !(filterStack.getItem() instanceof IItemFilterProvider))
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if (filterStack.isEmpty())
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{
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IItemFilter filter = new DefaultItemFilter();
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filter.initializeFilter(null, tile, handler, true);
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return filter;
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} else if (!(filterStack.getItem() instanceof IItemFilterProvider))
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{
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return null;
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}
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IItemFilterProvider filter = (IItemFilterProvider) filterStack.getItem();
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@ -48,4 +56,35 @@ public class TileOutputRoutingNode extends TileFilteredRoutingNode implements IO
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return null;
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}
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@Override
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public boolean isFluidOutput(EnumFacing side)
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{
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return true;
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}
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@Override
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public IFluidFilter getOutputFluidFilterForSide(EnumFacing side)
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{
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TileEntity tile = worldObj.getTileEntity(pos.offset(side));
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if (tile != null && tile.hasCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side))
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{
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IFluidHandler handler = tile.getCapability(CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY, side);
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ItemStack filterStack = this.getFilterStack(side);
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if (filterStack == null || !(filterStack.getItem() instanceof IFluidFilterProvider))
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{
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return null;
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}
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return ((IFluidFilterProvider) filterStack.getItem()).getOutputFluidFilter(filterStack, tile, handler);
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}
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return null;
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}
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@Override
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public boolean isTankConnectedToSide(EnumFacing side)
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{
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return true;
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}
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}
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