Added Fluid routing to the routing nodes - this is done by using the Fluid Filter and placing a fluid container as the filter.
(cherry picked from commit a5a17f6
)
This commit is contained in:
parent
a628adfde8
commit
65104db564
24 changed files with 725 additions and 53 deletions
|
@ -0,0 +1,10 @@
|
|||
package WayofTime.bloodmagic.routing;
|
||||
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
public interface IFluidRoutingNode extends IRoutingNode
|
||||
{
|
||||
boolean isTankConnectedToSide(EnumFacing side);
|
||||
|
||||
int getPriority(EnumFacing side);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue