Implemented most of the framework required for training specific Living Armour Upgrades.

This commit is contained in:
WayofTime 2016-02-14 21:50:32 -05:00
parent 01d4bdffa2
commit 64efaf854b
24 changed files with 322 additions and 13 deletions

View file

@ -40,7 +40,7 @@ public class ItemUpgradeTome extends Item
{
return stack;
}
LivingArmourUpgrade upgrade = this.getUpgrade(stack);
LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade == null)
{
return stack;
@ -83,7 +83,7 @@ public class ItemUpgradeTome extends Item
}
}
public LivingArmourUpgrade getUpgrade(ItemStack stack)
public static LivingArmourUpgrade getUpgrade(ItemStack stack)
{
String key = getKey(stack);
int level = getLevel(stack);
@ -91,7 +91,7 @@ public class ItemUpgradeTome extends Item
return LivingArmourHandler.generateUpgradeFromKey(key, level);
}
public void setKey(ItemStack stack, String key)
public static void setKey(ItemStack stack, String key)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -99,7 +99,7 @@ public class ItemUpgradeTome extends Item
tag.setString("key", key);
}
public String getKey(ItemStack stack)
public static String getKey(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -107,7 +107,7 @@ public class ItemUpgradeTome extends Item
return tag.getString("key");
}
public void setLevel(ItemStack stack, int level)
public static void setLevel(ItemStack stack, int level)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -115,7 +115,7 @@ public class ItemUpgradeTome extends Item
tag.setInteger("level", level);
}
public int getLevel(ItemStack stack)
public static int getLevel(ItemStack stack)
{
NBTHelper.checkNBT(stack);
NBTTagCompound tag = stack.getTagCompound();
@ -128,7 +128,7 @@ public class ItemUpgradeTome extends Item
public void addInformation(ItemStack stack, EntityPlayer player, List<String> tooltip, boolean advanced)
{
// tooltip.addAll(Arrays.asList(TextHelper.cutLongString(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour"))));
LivingArmourUpgrade upgrade = this.getUpgrade(stack);
LivingArmourUpgrade upgrade = ItemUpgradeTome.getUpgrade(stack);
if (upgrade != null)
{
tooltip.add(TextHelper.localizeEffect("tooltip.BloodMagic.livingArmour.upgrade.level", TextHelper.localize(upgrade.getUnlocalizedName()), upgrade.getUpgradeLevel() + 1));