Fully implemented discrete demon will, which means the demon crystals can be inserted into demon crucibles to create will.

This commit is contained in:
WayofTime 2016-02-27 16:36:56 -05:00
parent 83c1497609
commit 620023d098
13 changed files with 250 additions and 46 deletions

View file

@ -37,11 +37,6 @@ public class ItemComponent extends Item
public static final String REAGENT_SEVERANCE = "reagentSeverance";
public static final String REAGENT_TELEPOSITION = "reagentTeleposition";
public static final String REAGENT_TRANSPOSITION = "reagentTransposition";
public static final String CRYSTAL_DEFAULT = "crystalDefault";
public static final String CRYSTAL_CORROSIVE = "crystalCorrosive";
public static final String CRYSTAL_VENGEFUL = "crystalVengeful";
public static final String CRYSTAL_DESTRUCTIVE = "crystalDestructive";
public static final String CRYSTAL_STEADFAST = "crystalSteadfast";
public ItemComponent()
{
@ -76,11 +71,6 @@ public class ItemComponent extends Item
names.add(16, REAGENT_SEVERANCE);
names.add(17, REAGENT_TELEPOSITION);
names.add(18, REAGENT_TRANSPOSITION);
names.add(19, CRYSTAL_DEFAULT);
names.add(20, CRYSTAL_CORROSIVE);
names.add(21, CRYSTAL_VENGEFUL);
names.add(22, CRYSTAL_DESTRUCTIVE);
names.add(23, CRYSTAL_STEADFAST);
}
@Override

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@ -0,0 +1,102 @@
package WayofTime.bloodmagic.item;
import java.util.ArrayList;
import java.util.List;
import lombok.Getter;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import WayofTime.bloodmagic.BloodMagic;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.soul.EnumDemonWillType;
import WayofTime.bloodmagic.api.soul.IDiscreteDemonWill;
import WayofTime.bloodmagic.registry.ModItems;
public class ItemDemonCrystal extends Item implements IDiscreteDemonWill
{
@Getter
private static ArrayList<String> names = new ArrayList<String>();
public static final String CRYSTAL_DEFAULT = "crystalDefault";
public static final String CRYSTAL_CORROSIVE = "crystalCorrosive";
public static final String CRYSTAL_VENGEFUL = "crystalVengeful";
public static final String CRYSTAL_DESTRUCTIVE = "crystalDestructive";
public static final String CRYSTAL_STEADFAST = "crystalSteadfast";
public ItemDemonCrystal()
{
super();
setUnlocalizedName(Constants.Mod.MODID + ".demonCrystal.");
setRegistryName(Constants.BloodMagicItem.DEMON_CRYSTAL.getRegName());
setHasSubtypes(true);
setCreativeTab(BloodMagic.tabBloodMagic);
buildItemList();
}
private void buildItemList()
{
names.add(0, CRYSTAL_DEFAULT);
names.add(1, CRYSTAL_CORROSIVE);
names.add(2, CRYSTAL_DESTRUCTIVE);
names.add(3, CRYSTAL_VENGEFUL);
names.add(4, CRYSTAL_STEADFAST);
}
@Override
public String getUnlocalizedName(ItemStack stack)
{
return super.getUnlocalizedName(stack) + names.get(stack.getItemDamage());
}
@Override
@SideOnly(Side.CLIENT)
public void getSubItems(Item id, CreativeTabs creativeTab, List<ItemStack> list)
{
for (int i = 0; i < names.size(); i++)
list.add(new ItemStack(id, 1, i));
}
public static ItemStack getStack(String name)
{
return new ItemStack(ModItems.itemDemonCrystal, 1, names.indexOf(name));
}
@Override
public double getWill(ItemStack willStack)
{
return getDiscretization(willStack) * willStack.stackSize;
}
@Override
public double drainWill(ItemStack willStack, double drainAmount)
{
double discretization = getDiscretization(willStack);
int drainedNumber = (int) Math.floor(Math.min(willStack.stackSize * discretization, drainAmount) / discretization);
if (drainedNumber > 0)
{
willStack.stackSize -= drainedNumber;
return drainedNumber * discretization;
}
return 0;
}
@Override
public double getDiscretization(ItemStack willStack)
{
return 10;
}
@Override
public EnumDemonWillType getType(ItemStack willStack)
{
return EnumDemonWillType.values()[MathHelper.clamp_int(willStack.getMetadata(), 0, EnumDemonWillType.values().length - 1)];
}
}