Fixed Ghast Tear simple spell. The issue was "!" funny!
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3bb1021944
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60ae47c499
8 changed files with 582 additions and 6 deletions
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@ -48,6 +48,7 @@ import WayofTime.alchemicalWizardry.common.items.TranscendentBloodOrb;
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import WayofTime.alchemicalWizardry.common.items.WaterScribeTool;
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import WayofTime.alchemicalWizardry.common.items.armour.BoundArmour;
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import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmourEarth;
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import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmourFire;
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import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmourWater;
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import WayofTime.alchemicalWizardry.common.items.armour.OmegaArmourWind;
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import WayofTime.alchemicalWizardry.common.items.energy.ItemAttunedCrystal;
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@ -228,6 +229,11 @@ public class ModItems
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public static Item boundLeggingsWind;
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public static Item boundBootsWind;
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public static Item boundHelmetFire;
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public static Item boundPlateFire;
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public static Item boundLeggingsFire;
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public static Item boundBootsFire;
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public static Item inputRoutingFocus;
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public static Item outputRoutingFocus;
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@ -351,6 +357,11 @@ public class ModItems
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boundLeggingsWind = new OmegaArmourWind(2).setUnlocalizedName("boundLeggingsWind");
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boundBootsWind = new OmegaArmourWind(3).setUnlocalizedName("boundBootsWind");
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boundHelmetFire = new OmegaArmourFire(0).setUnlocalizedName("boundHelmetFire");
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boundPlateFire = new OmegaArmourFire(1).setUnlocalizedName("boundPlateFire");
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boundLeggingsFire = new OmegaArmourFire(2).setUnlocalizedName("boundLeggingsFire");
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boundBootsFire = new OmegaArmourFire(3).setUnlocalizedName("boundBootsFire");
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inputRoutingFocus = new InputRoutingFocus().setUnlocalizedName("inputRoutingFocus");
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outputRoutingFocus = new OutputRoutingFocus().setUnlocalizedName("outputRoutingFocus");
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@ -479,6 +490,11 @@ public class ModItems
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GameRegistry.registerItem(ModItems.boundLeggingsWind, "boundLeggingsWind");
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GameRegistry.registerItem(ModItems.boundBootsWind, "boundBootsWind");
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GameRegistry.registerItem(ModItems.boundHelmetFire, "boundHelmetFire");
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GameRegistry.registerItem(ModItems.boundPlateFire, "boundPlateFire");
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GameRegistry.registerItem(ModItems.boundLeggingsFire, "boundLeggingsFire");
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GameRegistry.registerItem(ModItems.boundBootsFire, "boundBootsFire");
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GameRegistry.registerItem(ModItems.inputRoutingFocus, "inputRoutingFocus");
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GameRegistry.registerItem(ModItems.outputRoutingFocus, "outputRoutingFocus");
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